void CreateGoldBricks() { int v; int f; int g; int h; v = TT.Next(0, 20); g = FF.Next(0, 10); for (int i = 0; i < v; i++) { CActor pnn = new CActor(); int var2 = XX.Next(0, (this.Width)); pnn.X = var2; pnn.Y = YY.Next(200, this.Height); pnn.W = 60; pnn.H = 40; f = R.Next(1, 3); pnn.img = new Bitmap(f + ".png"); pnn.img.MakeTransparent(pnn.img.GetPixel(0, 0)); Gold.Add(pnn); CActor pnn2 = new CActor(); pnn2.X = var2; pnn2.Y = YY.Next(200, this.Height); pnn2.W = 60; pnn2.H = 40; f = R.Next(1, 3); pnn2.img = new Bitmap(f + ".png"); pnn2.img.MakeTransparent(pnn2.img.GetPixel(0, 0)); Gold.Add(pnn2); } for (int i = 0; i < g; i++) { CActor pnn = new CActor(); int var = XX.Next(0, (this.Width)); pnn.X = var; pnn.Y = YY.Next(200, this.Height); pnn.W = 60; pnn.H = 40; h = E.Next(3, 5); pnn.img = new Bitmap(h + ".png"); pnn.img.MakeTransparent(pnn.img.GetPixel(0, 0)); Bricks.Add(pnn); CActor pnn2 = new CActor(); pnn2.X = var; pnn2.Y = YY.Next(200, this.Height); pnn2.W = 60; pnn2.H = 40; h = E.Next(3, 5); pnn2.img = new Bitmap(h + ".png"); pnn2.img.MakeTransparent(pnn2.img.GetPixel(0, 0)); Bricks.Add(pnn2); } }
void CreateHero() { CActor pnn = new CActor(); pnn.X = 700; pnn.Y = 60; pnn.W = 110; pnn.H = 130; pnn.imgs = new List <Bitmap>(); for (int i = 0; i < 7; i++) { Bitmap pnm = new Bitmap("ID" + (i + 1) + ".PNG"); pnm.MakeTransparent(pnm.GetPixel(0, 0)); pnn.imgs.Add(pnm); } pnn.ID = 0; Hero.Add(pnn); }
void CreateHook() { CActor pnn = new CActor(); pnn.X = 720; pnn.Y = Hero[0].Y + Hero[0].H; pnn.W = 50; pnn.H = 50; StartX = pnn.X; StartY = pnn.Y; pnn.imgs = new List <Bitmap>(); for (int i = 0; i < 24; i++) { Bitmap pnm = new Bitmap("Hook" + (i + 1) + ".PNG"); pnm.MakeTransparent(pnm.GetPixel(0, 0)); pnn.imgs.Add(pnm); } pnn.GG = 0; Hook.Add(pnn); }