예제 #1
0
        public void Init()
        {
            for (int i = 0; i < 6; i++)
            {
                var paper = new HorizontalPaper();
                AddChild(paper);
                paper.SetVector(-1, i);
                paper.Sprite.Position += new Vector2(30 - 3 * i, 0);
                paper.Tag = 1;
                IsHas[i] = true;
            }

            //for (int i = 0; i < GameConfig.CardCount; i++)
            //{
            //    var card = new CardBox();
            //    AddChild(card);
            //    card.SetPoint(new Vector2(132 + i * 76, 713));
            //}
        }
예제 #2
0
파일: TouchLayer.cs 프로젝트: koery/MiniWar
        public override bool TouchesEnded(Microsoft.Xna.Framework.Input.MouseState touch, Point point)
        {
            if (!Istouch)
                return base.TouchesEnded(touch, point);
            if (MainGameScene.ShardMainGame().InDayOrNightSprite(point))
            {
                return base.TouchesEnded(touch, point);
            }
            if (_box != null)
            {
                var vector = IntVector.ToGridIntVector(new Vector2(point.X,point.Y));
                if (vector.X < 0 || vector.X > GameConfig.WidthX - 1 || vector.Y < 0 || vector.Y > GameConfig.HightY - 1)
                {
                    _box.MouseCancel();
                }
                else
                {
                    _box.MouseEnd();
                    Card.CardShowLayer.SharedCardShow().RemoveChild(_box);
                    for (int i = 0; i < Card.CardShowLayer.SharedCardShow().Boxs.Count; i++)
                    {
                        CardBox cardBox = Card.CardShowLayer.SharedCardShow().Boxs[i];
                        cardBox.SetPoint(i);
                    }
                    //todo: xx
                    Paper paper = new Paper();
                    switch (_box.Id)
                    {
                        case 1:
                            paper = new RandomWirePaper();
                            break;
                        case 2:
                            paper = new IcePaper();
                            break;
                        case 3:
                            paper = new RocketPaper();
                            break;
                        case 4:
                            paper = new XWirePaper();
                            break;
                        case 5:
                            paper = new BombPaper();
                            break;
                        case 6:
                            paper = new BigIcePaper();
                            break;
                        case 7:
                            paper = new BigBombPaper();
                            break;
                        case 8:
                            paper = new HorizontalPaper();
                            break;
                    }
                    paper.SetVector(vector.X, vector.Y);
                    CardShowLayer.SharedCardShow().AddChild(paper);

                }

            }
            _box = null;
            return base.TouchesEnded(touch, point);
        }