public static void ClaimRestoreToken(string token, Action <bool> callback) { if (mInstance == null) { return; } SingleRequestClient.Request(SnipeConfig.Instance.auth, new ExpandoObject() { ["messageType"] = REQUEST_CLAIM_RESTORE_TOKEN, ["token"] = token, }, (response) => { string error_code = response?.SafeGetString("errorCode"); if (error_code == "ok") { ClearAllBindings(); UserID = 0; SnipeAuthCommunicator.LoginToken = ""; PlayerPrefs.SetString(SnipePrefs.AUTH_UID, response.SafeGetString("uid")); PlayerPrefs.SetString(SnipePrefs.AUTH_KEY, response.SafeGetString("password")); PlayerPrefs.Save(); callback?.Invoke(true); } else { callback?.Invoke(false); } }); }
public static void Request(SnipeServerConfig config, ExpandoObject request, Action <ExpandoObject> callback) { // ???? //if (mClient != null) // DisposeClient(); SnipeClient client = SnipeClient.CreateInstance(SnipeConfig.Instance.snipe_client_key, "SnipeSingleRequestClient", false); client.AppInfo = SnipeConfig.Instance.snipe_app_info; SingleRequestClient instance = client.gameObject.AddComponent <SingleRequestClient>(); instance.InitClient(client, config, request, callback); }
protected void RequestLogin(string provider, string login, string token, bool reset_auth = false) { ExpandoObject data = new ExpandoObject() { ["messageType"] = REQUEST_USER_LOGIN, ["provider"] = provider, ["login"] = login, ["auth"] = token, }; if (reset_auth) { data["resetInternalAuth"] = reset_auth; } //LoggedIn = false; SingleRequestClient.Request(SnipeConfig.Instance.auth, data, OnAuthLoginResponse); }
protected virtual void CheckAuthExists(string user_id, CheckAuthExistsCallback callback) { mCheckAuthExistsCallback = callback; Debug.Log($"[BindProvider] ({ProviderId}) CheckAuthExists {user_id}"); ExpandoObject data = new ExpandoObject(); data["messageType"] = REQUEST_USER_EXISTS; data["provider"] = ProviderId; data["login"] = user_id; string login_id = PlayerPrefs.GetString(SnipePrefs.LOGIN_USER_ID); if (!string.IsNullOrEmpty(login_id)) { data["id"] = Convert.ToInt32(login_id); } SingleRequestClient.Request(SnipeConfig.Instance.auth, data, OnCheckAuthExistsResponse); }
private void RequestRegister() { ExpandoObject data = new ExpandoObject(); data["messageType"] = REQUEST_USER_REGISTER; if (SystemInfo.unsupportedIdentifier != SystemInfo.deviceUniqueIdentifier) { data["name"] = SystemInfo.deviceUniqueIdentifier; // optional } SingleRequestClient.Request(SnipeConfig.Instance.auth, data, (response) => { string error_code = response?.SafeGetString("errorCode"); if (error_code == "ok") { JustRegistered = true; string auth_login = response.SafeGetString("uid"); string auth_token = response.SafeGetString("password"); PlayerPrefs.SetString(SnipePrefs.AUTH_UID, auth_login); PlayerPrefs.SetString(SnipePrefs.AUTH_KEY, auth_token); SwitchToDefaultAuthProvider(); mCurrentProvider.RequestAuth(OnCurrentProviderAuthSuccess, OnCurrentProviderAuthFail); BindAllProviders(false); } else { InvokeAuthFailCallback(); } AccountRegisterResponded?.Invoke(error_code); }); }