void CreateNewCarts(object sender, Components.GameTimeEventArgs e) { foreach (var tunnelTile in _tunnelTiles) { var cart = new Cart(_game); cart.Position = tunnelTile.Position - new Vector2(0, cart.BoundingBox.Height - tunnelTile.Dimensions.Y); _newCarts.Add(cart); } }
public CartWorldCollisionComponent(MinerGame game,Cart parentObject) : base(game,parentObject) { }