/** * Return a list of biomes for the specified blocks. Args: listToReuse, x, y, width, length, cacheFlag (if false, * don't check biomeCache to avoid infinite loop in BiomeCacheBlock) */ public BiomeGenBase[] getBiomeGenAt(BiomeGenBase[] par1ArrayOfBiomeGenBase, int par2, int par3, int par4, int par5, bool par6) { IntCache.resetIntCache(); if (par1ArrayOfBiomeGenBase == null || par1ArrayOfBiomeGenBase.Length < par4 * par5) { par1ArrayOfBiomeGenBase = new BiomeGenBase[par4 * par5]; } if (par6 && par4 == 16 && par5 == 16 && (par2 & 0xf) == 0 && (par3 & 0xf) == 0) { BiomeGenBase[] abiomegenbase = biomeCache.getCachedBiomes(par2, par3); Array.Copy(abiomegenbase, 0, par1ArrayOfBiomeGenBase, 0, par4 * par5); return(par1ArrayOfBiomeGenBase); } int[] ai = biomeIndexLayer.getInts(par2, par3, par4, par5); for (int i = 0; i < par4 * par5; i++) { par1ArrayOfBiomeGenBase[i] = BiomeGenBase.biomeList[ai[i]]; } return(par1ArrayOfBiomeGenBase); }
/** * Return a list of biomes for the specified blocks. Args: listToReuse, x, y, width, length, cacheFlag (if false, * don't check biomeCache to avoid infinite loop in BiomeCacheBlock) */ public BiomeGenBase[] getBiomeGenAt(BiomeGenBase[] par1ArrayOfBiomeGenBase, int par2, int par3, int par4, int par5, bool par6) { IntCache.resetIntCache(); if (par1ArrayOfBiomeGenBase == null || par1ArrayOfBiomeGenBase.Length < par4 * par5) { par1ArrayOfBiomeGenBase = new BiomeGenBase[par4 * par5]; } if (par6 && par4 == 16 && par5 == 16 && (par2 & 0xf) == 0 && (par3 & 0xf) == 0) { BiomeGenBase[] abiomegenbase = biomeCache.getCachedBiomes(par2, par3); Array.Copy(abiomegenbase, 0, par1ArrayOfBiomeGenBase, 0, par4 * par5); return par1ArrayOfBiomeGenBase; } int[] ai = biomeIndexLayer.getInts(par2, par3, par4, par5); for (int i = 0; i < par4 * par5; i++) { par1ArrayOfBiomeGenBase[i] = BiomeGenBase.biomeList[ai[i]]; } return par1ArrayOfBiomeGenBase; }