public ServerListener(NetServer nets,MineWorldServer mines) { _mineserver = mines; _netserver = nets; }
public MineWorldConsole(MineWorldServer mines) { _mineserver = mines; Console.TreatControlCAsInput = true; }
public ServerSender(NetServer nets, MineWorldServer mines) { _mineserver = mines; _netserver = nets; }
private static void RunServer() { MineWorldServer mineWorldServer = new MineWorldServer(); mineWorldServer.Start(); }
public ServerListener(NetServer nets, MineWorldServer mines) { _mineserver = mines; _netserver = nets; }
private static void RunServer() { MineWorldServer mineWorldServer = new MineWorldServer(); mineWorldServer.Start(); }
public MineWorldConsole(MineWorldServer mines) { _mineserver = mines; Console.TreatControlCAsInput = true; }
public ServerSender(NetServer nets,MineWorldServer mines) { _mineserver = mines; _netserver = nets; }