public static void Prod(Client sender, Client to) { Prod(to); to.TellChat(Chat.Green, sender.Name + " gave you a friendly push"); sender.TellChat(Chat.Green, "You gave " + to.Name + " a friendly push"); VanillaSession rs = to.Session as VanillaSession; if (rs != null) { //Sender see hurt sender.Queue.Queue(new EntityStatus(rs.EID, EntityStatuses.EntityHurt)); } }