예제 #1
0
        private void AddNewMessage(SymbolViewModel symbolViewModel, Point p, string guid)
        {
            //create a new message
            var tam = new TimeAwareMilitaryMessage
            {
                VisibleTimeExtent = new TimeExtent(_mission.PhaseList[CurrentPhaseIndex].VisibleTimeExtent.Start,
                                                   _mission.PhaseList[CurrentPhaseIndex].VisibleTimeExtent.End),
                Id = guid
            };

            tam.Add(MilitaryMessage.TypePropertyName, Constants.MSG_TYPE_POSITION_REPORT);
            tam.Add(MilitaryMessage.ActionPropertyName, Constants.MSG_ACTION_UPDATE);
            tam.Add(MilitaryMessage.WkidPropertyName, "3857");
            tam.Add(MilitaryMessage.SicCodePropertyName, symbolViewModel.SymbolID);
            tam.Add(MilitaryMessage.UniqueDesignationPropertyName, "1");

            // Construct the Control Points based on the geometry type of the drawn geometry.
            var point = _mapView.ScreenToLocation(p);

            tam.SymbolGeometry = point;
            tam.Add(MilitaryMessage.ControlPointsPropertyName, point.X.ToString() + "," + point.Y.ToString());

            //Process the message
            if (ProcessMessage(_militaryMessageLayer, tam))
            {
                RecordMessageBeingAdded(tam);

                DoCloneMission(null);
            }
            else
            {
                MessageBox.Show("Failed to process message.");
            }
        }
예제 #2
0
        private List <MapPoint> AdjustMapPoints(Polyline polyline, SymbolViewModel symbol)
        {
            // TODO find a better way to determine if we need to adjust the control points for the symbol
            if (symbol.SymbolID.Contains("POLA") || symbol.SymbolID.Contains("PPA"))
            {
                return(AdjustMapPoints(polyline, DrawShape.Arrow));
            }

            return(AdjustMapPoints(polyline, DrawShape.Polyline));
        }
예제 #3
0
        private async void DoActionSymbolChanged(object param)
        {
            _selectedSymbol = param as SymbolViewModel;

            //Cancel editing if started
            if (_mapView.Editor.Cancel.CanExecute(null))
            {
                _mapView.Editor.Cancel.Execute(null);
            }

            if (_selectedSymbol != null)
            {
                Dictionary <string, string> values = (Dictionary <string, string>)_selectedSymbol.Model.Values;
                _geometryType = values["GeometryType"];

                DrawShape drawShape = DrawShape.Point;

                switch (_geometryType)
                {
                case "Point":
                    drawShape = DrawShape.Point;
                    break;

                case "Line":
                    drawShape = DrawShape.Polyline;
                    break;

                case "Polygon":
                    drawShape = DrawShape.Polygon;
                    break;

                default:
                    drawShape = DrawShape.Point;
                    break;
                }

                _editState = EditState.Create;

                try
                {
                    // get geometry from editor
                    var geometry = await _mapView.Editor.RequestShapeAsync(drawShape);

                    _editState = EditState.None;

                    // process symbol with geometry
                    ProcessSymbol(_selectedSymbol, geometry);
                }
                catch (TaskCanceledException)
                {
                    // clean up when drawing task is canceled
                }
            }
        }
        /// <summary>
        /// Handler for when a selection of a symbol has changed
        /// </summary>
        /// <param name="param"></param>
        private void OnSymbolChanged(object param)
        {
            var e = param as SelectionChangedEventArgs;

            if (e == null)
            {
                return;
            }
            if (e.AddedItems.Count != 1)
            {
                return;
            }
            if (e.AddedItems[0].GetType() != typeof(SymbolViewModel))
            {
                return;
            }

            SelectedSymbol = e.AddedItems[0] as SymbolViewModel;
        }
        private void AddNewMessage(SymbolViewModel symbolViewModel, Point p, string guid)
        {
            //create a new message
            var tam = new TimeAwareMilitaryMessage
            {
                VisibleTimeExtent = new TimeExtent(_mission.PhaseList[CurrentPhaseIndex].VisibleTimeExtent.Start,
                    _mission.PhaseList[CurrentPhaseIndex].VisibleTimeExtent.End),
                Id = guid
            };

            tam.Add(MilitaryMessage.TypePropertyName, Constants.MSG_TYPE_POSITION_REPORT);
            tam.Add(MilitaryMessage.ActionPropertyName, Constants.MSG_ACTION_UPDATE);
            tam.Add(MilitaryMessage.WkidPropertyName, "3857");
            tam.Add(MilitaryMessage.SicCodePropertyName, symbolViewModel.SymbolID);
            tam.Add(MilitaryMessage.UniqueDesignationPropertyName, "1");

            // Construct the Control Points based on the geometry type of the drawn geometry.
            var point = _mapView.ScreenToLocation(p);
            tam.SymbolGeometry = point;
            tam.Add(MilitaryMessage.ControlPointsPropertyName, point.X.ToString() + "," + point.Y.ToString());

            //Process the message
            if (ProcessMessage(_militaryMessageLayer, tam))
            {
                RecordMessageBeingAdded(tam);

                DoCloneMission(null);
            }
            else
            {
                MessageBox.Show("Failed to process message.");
            }
        }
        private List<MapPoint> AdjustMapPoints(Polyline polyline, SymbolViewModel symbol)
        {
            // TODO find a better way to determine if we need to adjust the control points for the symbol
            if (symbol.SymbolID.Contains("POLA") || symbol.SymbolID.Contains("PPA"))
            {
                return AdjustMapPoints(polyline, DrawShape.Arrow);
            }

            return AdjustMapPoints(polyline, DrawShape.Polyline);
        }
        private void ProcessSymbol(SymbolViewModel symbol, Geometry geometry)
        {
            if (symbol == null || geometry == null)
            {
                return;
            }

            //create a new message
            var msg = new TimeAwareMilitaryMessage
            {
                VisibleTimeExtent = new TimeExtent(_mission.PhaseList[CurrentPhaseIndex].VisibleTimeExtent.Start,
                    _mission.PhaseList[CurrentPhaseIndex].VisibleTimeExtent.End),
                Id = Guid.NewGuid().ToString("D"),
                SymbolGeometry = geometry
            };

            // set default time extent

            //set the ID and other parts of the message
            msg.Add(MilitaryMessage.TypePropertyName, Constants.MSG_TYPE_POSITION_REPORT);
            msg.Add(MilitaryMessage.ActionPropertyName, Constants.MSG_ACTION_UPDATE);
            msg.Add(MilitaryMessage.WkidPropertyName, "3857");
            msg.Add(MilitaryMessage.SicCodePropertyName, symbol.SymbolID);
            msg.Add(MilitaryMessage.UniqueDesignationPropertyName, "1");

            // Construct the Control Points based on the geometry type of the drawn geometry.
            switch (geometry.GeometryType)
            {
                case GeometryType.Point:
                    MapPoint point = geometry as MapPoint;
                    if (point != null)
                        msg.Add(MilitaryMessage.ControlPointsPropertyName, string.Format("{0},{1}", point.X.ToString(), point.Y.ToString()));
                    break;
                case GeometryType.Polygon:
                    Polygon polygon = geometry as Polygon;
                    string cpts = polygon.Parts.SelectMany(pt => pt.GetPoints()).Aggregate(string.Empty, (current, segpt) => current + (";" + segpt.X.ToString() + "," + segpt.Y.ToString()));
                    //foreach (var pt in polygon.Rings[0])
                    msg.Add(MilitaryMessage.ControlPointsPropertyName, cpts);
                    break;
                case GeometryType.Polyline:
                    Polyline polyline = geometry as Polyline;
                    cpts = string.Empty;

                    // TODO find a way to determine if polyline map points need adjustment based on symbol being drawn
                    var mpList = AdjustMapPoints(polyline, symbol);

                    cpts = mpList.Aggregate(cpts, (current, mp) => current + (";" + mp.X.ToString() + "," + mp.Y.ToString()));

                    msg.Add(MilitaryMessage.ControlPointsPropertyName, cpts);
                    break;
            }

            //Process the message
            if (ProcessMessage(_militaryMessageLayer, msg))
            {
                RecordMessageBeingAdded(msg);

                DoCloneMission(null);
            }
            else
            {
                MessageBox.Show("Failed to process message.");
            }
        }
        private async void DoActionSymbolChanged(object param)
        {
            _selectedSymbol = param as SymbolViewModel;

            //Cancel editing if started
            if (_mapView.Editor.Cancel.CanExecute(null))
            {
                _mapView.Editor.Cancel.Execute(null);
            }

            if (_selectedSymbol != null)
            {
                Dictionary<string, string> values = (Dictionary<string, string>)_selectedSymbol.Model.Values;
                _geometryType = values["GeometryType"];

                DrawShape drawShape = DrawShape.Point;

                switch (_geometryType)
                {
                    case "Point":
                        drawShape = DrawShape.Point;
                        break;
                    case "Line":
                        drawShape = DrawShape.Polyline;
                        break;
                    case "Polygon":
                        drawShape = DrawShape.Polygon;
                        break;
                    default:
                        drawShape = DrawShape.Point;
                        break;
                }

                _editState = EditState.Create;

                try
                {
                    // get geometry from editor
                    var geometry = await _mapView.Editor.RequestShapeAsync(drawShape);

                    _editState = EditState.None;

                    // process symbol with geometry
                    ProcessSymbol(_selectedSymbol, geometry);
                }
                catch (TaskCanceledException)
                {
                    // clean up when drawing task is canceled
                }
            }
        }
예제 #9
0
        private void ProcessSymbol(SymbolViewModel symbol, Geometry geometry)
        {
            if (symbol == null || geometry == null)
            {
                return;
            }

            //create a new message
            var msg = new TimeAwareMilitaryMessage
            {
                VisibleTimeExtent = new TimeExtent(_mission.PhaseList[CurrentPhaseIndex].VisibleTimeExtent.Start,
                                                   _mission.PhaseList[CurrentPhaseIndex].VisibleTimeExtent.End),
                Id             = Guid.NewGuid().ToString("D"),
                SymbolGeometry = geometry
            };

            // set default time extent

            //set the ID and other parts of the message
            msg.Add(MilitaryMessage.TypePropertyName, Constants.MSG_TYPE_POSITION_REPORT);
            msg.Add(MilitaryMessage.ActionPropertyName, Constants.MSG_ACTION_UPDATE);
            msg.Add(MilitaryMessage.WkidPropertyName, "3857");
            msg.Add(MilitaryMessage.SicCodePropertyName, symbol.SymbolID);
            msg.Add(MilitaryMessage.UniqueDesignationPropertyName, "1");

            // Construct the Control Points based on the geometry type of the drawn geometry.
            switch (geometry.GeometryType)
            {
            case GeometryType.Point:
                MapPoint point = geometry as MapPoint;
                if (point != null)
                {
                    msg.Add(MilitaryMessage.ControlPointsPropertyName, string.Format("{0},{1}", point.X.ToString(), point.Y.ToString()));
                }
                break;

            case GeometryType.Polygon:
                Polygon polygon = geometry as Polygon;
                string  cpts    = polygon.Parts.SelectMany(pt => pt.GetPoints()).Aggregate(string.Empty, (current, segpt) => current + (";" + segpt.X.ToString() + "," + segpt.Y.ToString()));
                //foreach (var pt in polygon.Rings[0])
                msg.Add(MilitaryMessage.ControlPointsPropertyName, cpts);
                break;

            case GeometryType.Polyline:
                Polyline polyline = geometry as Polyline;
                cpts = string.Empty;

                // TODO find a way to determine if polyline map points need adjustment based on symbol being drawn
                var mpList = AdjustMapPoints(polyline, symbol);

                cpts = mpList.Aggregate(cpts, (current, mp) => current + (";" + mp.X.ToString() + "," + mp.Y.ToString()));

                msg.Add(MilitaryMessage.ControlPointsPropertyName, cpts);
                break;
            }

            //Process the message
            if (ProcessMessage(_militaryMessageLayer, msg))
            {
                RecordMessageBeingAdded(msg);

                DoCloneMission(null);
            }
            else
            {
                MessageBox.Show("Failed to process message.");
            }
        }