internal VisibilitySessionsModalWindow(LocalizationContext context) { InitializeComponent(); _localizationContext = context; LoadSessions(); SetListView(); }
private void LocalizeComponent() { try { context = new LocalizationContext(); //Captions this.Text = context.WindowCaption; //Labels this.SurfaceLabel.Text = context.SurfaceLabel; this.lbl3DProfiles.Text = context.ArcSceneParamsLabel; this.lblProfiles.Text = context.ProfilesLabel; this.BuildingsHightLabel.Text = context.HightLablel; this.HydroHightLabel.Text = context.HightLablel; this.PlantsHightLablel.Text = context.HightLablel; this.TransportHightLabel.Text = context.HightLablel; this.BuildingsLayerLabel.Text = context.BuildingsLayerLabel; this.HydroLayerLabel.Text = context.HydroLayerLabel; this.PlantsLayerLabel.Text = context.PlantsLayerLabel; this.TransportLayerLabel.Text = context.TransportLayerLabel; this.ProfilesTabPage.Text = context.Generate3DSceneTabHeader; this.GenerateImageTab.Text = context.GenerateImageTabHeader; this.surfaceLabels.Text = context.SurfacessLabel; //Buttons this.GenerateButton.Text = context.GenerateButton; } catch { MessageBox.Show("No Localization.xml found or there is an error during loading. Coordinates Converter window is not fully localized."); } }
private void LocalizeComponent() { log.InfoEx("> LocalizeComponent START"); try { context = new LocalizationContext(); //Captions this.Text = context.WindowCaption; //Labels this.SurfaceLabel.Text = context.SurfaceLabel; this.lbl3DProfiles.Text = context.ArcSceneParamsLabel; this.lblProfiles.Text = context.ProfilesLabel; this.BuildingsHight.Text = context.HightLablel; this.HydroHightLabel.Text = context.HightLablel; this.PlantsHightLablel.Text = context.HightLablel; this.TransportHightLabel.Text = context.HightLablel; this.BuildingsLayerLabel.Text = context.BuildingsLayerLabel; this.HydroLayerLabel.Text = context.HydroLayerLabel; this.PlantsLayerLabel.Text = context.PlantsLayerLabel; this.TransportLayerLabel.Text = context.TransportLayerLabel; this.DraperyLayer.Text = context.DraperyLayerLabel; this.ProfilesTabPage.Text = context.Generate3DSceneTabHeader; this.GenerateImageTab.Text = context.GenerateImageTabHeader; this.surfaceLabels.Text = context.SurfacessLabel; this.lblZFactor.Text = context.lblZFactor; //Buttons this.GenerateButton.Text = context.GenerateButton; toolTip.SetToolTip(btnRefreshLayers, context.ButtonUpdateToolTip); this.AddSurface.ToolTipText = context.ButtonAddSurfaceToolTip; this.RemoveSurface.ToolTipText = context.ButtonRemoveSurfaceToolTip; this.AddProfile.ToolTipText = context.ButtonAddProfileToolTip; this.RemoveProfile.ToolTipText = context.ButtonRemoveProfileToolTip; log.InfoEx("> LocalizeComponent END"); } catch (Exception ex) { log.InfoEx("> LocalizeComponent Exception: {0}", ex.Message); MessageBox.Show( "No Localization.xml found or there is an error during loading. Coordinates Converter window is not fully localized.", "Module Visibility", MessageBoxButtons.OK, MessageBoxIcon.Error); } }
private void LocalizeComponent() { try { _localizationContext = new LocalizationContext(); this.Text = _localizationContext.WindowCaptionVisibilites; this.labelHeaderSessionProfiles.Text = _localizationContext.labelHeaderSessionVisibilites; this.buttonAddProfilesTo3D.Text = _localizationContext.buttonAddProfilesTo3D; } catch { MessageBox.Show("No Localization.xml found or there is an error during loading", "Error Localization form"); } }
private void LocalizeComponent() { try { //< WindowCaptionProfiles > Поверхні </ WindowCaptionProfiles > //< LabelProfileTreeHeader > Поверхні для візуалізації</ LabelProfileTreeHeader > //< ButtonAddSessionProfileTree > Додати </ ButtonAddSessionProfileTree > _context = new LocalizationContext(); this.Text = _context.WindowCaptionProfiles; this.LabelProfileTreeHeader.Text = _context.LabelProfileTreeHeader; this.ButtonAddSessionProfileTree.Text = _context.ButtonAddSessionProfileTree; } catch { MessageBox.Show("No Localization.xml found or there is an error during loading", "Error Localization form"); } }
internal ProfilesTreeView(LocalizationContext context) { InitializeComponent(); _context = context; LocalizeComponent(); }
internal DataAccess(LocalizationContext context) { _context = context; }