private static void DrawPanelMusicControl() { var inputDevices = DeviceManager.Devices; if (ImGui.BeginCombo("Input Device".Localize(), DeviceManager.CurrentInputDevice.ToDeviceString())) { if (ImGui.Selectable("None##device", DeviceManager.CurrentInputDevice is null)) { DeviceManager.DisposeDevice(); } for (int i = 0; i < inputDevices.Length; i++) { var device = inputDevices[i]; if (ImGui.Selectable($"{device.Name}##{i}", device.Id == DeviceManager.CurrentInputDevice?.Id)) { DeviceManager.SetDevice(device); } } ImGui.EndCombo(); } if (ImGui.IsItemHovered() && ImGui.IsMouseClicked(ImGuiMouseButton.Right)) { DeviceManager.DisposeDevice(); } ToolTip("Choose external midi input device. right click to reset.".Localize()); UIcurrentInstrument = Plugin.CurrentInstrument; if (ImGui.Combo("Instrument".Localize(), ref UIcurrentInstrument, InstrumentStrings, InstrumentStrings.Length, 20)) { Task.Run(() => SwitchInstrument.SwitchTo((uint)UIcurrentInstrument, true)); } ToolTip("Select current instrument. \nRight click to quit performance mode.".Localize()); if (ImGui.IsItemHovered() && ImGui.IsMouseClicked(ImGuiMouseButton.Right)) { Task.Run(() => SwitchInstrument.SwitchTo(0)); PlayerControl.Pause(); } if (currentPlayback != null) { var currentTime = currentPlayback.GetCurrentTime<MetricTimeSpan>(); var duration = currentPlayback.GetDuration<MetricTimeSpan>(); float progress; try { progress = (float)currentTime.Divide(duration); } catch (Exception e) { progress = 0; } if (ImGui.SliderFloat("Progress".Localize(), ref progress, 0, 1, $"{currentTime.Minutes}:{currentTime.Seconds:00}", ImGuiSliderFlags.AlwaysClamp | ImGuiSliderFlags.NoRoundToFormat)) { currentPlayback.MoveToTime(duration.Multiply(progress)); } if (ImGui.IsItemHovered() && ImGui.IsMouseClicked(ImGuiMouseButton.Right)) { currentPlayback.MoveToTime(duration.Multiply(0)); } } else { float zeroprogress = 0; ImGui.SliderFloat("Progress".Localize(), ref zeroprogress, 0, 1, "0:00", ImGuiSliderFlags.NoInput); } ToolTip("Set the playing progress. \nRight click to restart current playback.".Localize()); #region bpm Tempo bpm = null; try { // ReSharper disable once PossibleNullReferenceException var current = currentPlayback.GetCurrentTime(TimeSpanType.Midi); bpm = currentPlayback.TempoMap.GetTempoAtTime(current); } catch { // } var label = $"{config.playSpeed:F2}"; if (bpm != null) label += $" ({bpm.BeatsPerMinute * config.playSpeed:F1} bpm)"; #endregion if (ImGui.DragFloat("Speed".Localize(), ref config.playSpeed, 0.003f, 0.1f, 10f, label, ImGuiSliderFlags.Logarithmic)) { SetSpeed(); } ToolTip("Set the speed of events playing. 1 means normal speed.\nFor example, to play events twice slower this property should be set to 0.5.\nRight Click to reset back to 1.".Localize()); if (ImGui.IsItemHovered() && ImGui.IsMouseClicked(ImGuiMouseButton.Right)) { config.playSpeed = 1; SetSpeed(); } void SetSpeed() { try { config.playSpeed = Math.Max(0.1f, config.playSpeed); var currenttime = currentPlayback.GetCurrentTime(TimeSpanType.Midi); currentPlayback.Speed = config.playSpeed; currentPlayback.MoveToTime(currenttime); } catch (Exception e) { } } ImGui.InputInt("Transpose".Localize(), ref config.NoteNumberOffset, 12); if (ImGui.IsItemHovered() && ImGui.IsMouseClicked(ImGuiMouseButton.Right)) config.NoteNumberOffset = 0; ToolTip("Transpose, measured by semitone. \nRight click to reset.".Localize()); if (ImGui.Button("Octave+".Localize())) config.NoteNumberOffset += 12; ToolTip("Add 1 octave(+12 semitones) to all notes.".Localize()); ImGui.SameLine(); if (ImGui.Button("Octave-".Localize())) config.NoteNumberOffset -= 12; ToolTip("Subtract 1 octave(-12 semitones) to all notes.".Localize()); ImGui.SameLine(); if (ImGui.Button("Reset##note".Localize())) config.NoteNumberOffset = 0; ImGui.SameLine(); ImGui.Checkbox("Auto Adapt".Localize(), ref config.AdaptNotesOOR); HelpMarker("Adapt high/low pitch notes which are out of range\r\ninto 3 octaves we can play".Localize()); //ImGui.SliderFloat("secbetweensongs", ref config.timeBetweenSongs, 0, 10, // $"{config.timeBetweenSongs:F2} [{500000 * config.timeBetweenSongs:F0}]", ImGuiSliderFlags.AlwaysClamp); }
public unsafe void Draw() { if (!IsVisible) { return; } //var Buttoncolor = *ImGui.GetStyleColorVec4(ImGuiCol.Button); //var ButtonHoveredcolor = *ImGui.GetStyleColorVec4(ImGuiCol.ButtonHovered); //var ButtonActivecolor = *ImGui.GetStyleColorVec4(ImGuiCol.ButtonActive); ImGui.PushStyleVar(ImGuiStyleVar.WindowPadding, new Vector2(5, 5)); ImGui.SetNextWindowPos(new Vector2(100, 100), ImGuiCond.FirstUseEver); ImGui.SetNextWindowSize(new Vector2(400, 400), ImGuiCond.FirstUseEver); //ImGui.SetNextWindowSizeConstraints(new Vector2(356, 10), config.miniPlayer ? new Vector2(356, 100) : new Vector2(10000, 10000)); var flag = config.miniPlayer ? ImGuiWindowFlags.NoDecoration : ImGuiWindowFlags.None; if (config.miniPlayer) { ImGui.SetNextWindowSizeConstraints(Vector2.Zero, new Vector2(357, 800)); } if (ImGui.Begin("MidiBard", ref IsVisible, ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.AlwaysAutoResize | flag)) { if (!config.miniPlayer) { ImGui.PushStyleVar(ImGuiStyleVar.ItemSpacing, new Vector2(4, 4)); ImGui.PushStyleVar(ImGuiStyleVar.FramePadding, new Vector2(15, 4)); { if (!_isImportRunning) { DrawImportButton(); ToolTip("Import midi file.".Localize()); } else { DrawImportProgress(); } if (_hasError) { DrawFailedImportMessage(); } //ImGui.SameLine(); //if (ImGui.Button("Remove Selected")) //{ // PlaylistManager.Remove(PlaylistManager.currentPlaying); //} ImGui.SameLine(); if (ImGui.Button("Clear Playlist".Localize())) { PlaylistManager.Clear(); } if (localizer.Language == UILang.CN) { ImGui.SameLine(); ImGui.PushFont(UiBuilder.IconFont); if (ImGui.Button(FontAwesomeIcon.QuestionCircle.ToIconString())) { //config.showHelpWindow ^= true; } ImGui.PopFont(); if (ImGui.IsItemHovered()) { var currentwindowpos = ImGui.GetWindowPos(); var width = ImGui.GetWindowWidth(); ImGui.SetNextWindowPos(currentwindowpos + new Vector2(0, ImGui.GetTextLineHeightWithSpacing() + ImGui.GetFrameHeightWithSpacing() + ImGui.GetStyle().WindowPadding.Y)); ImGui.SetNextWindowSizeConstraints(new Vector2(width, 0), new Vector2(10000, 10000)); ImGui.PushStyleVar(ImGuiStyleVar.FramePadding, new Vector2(4, 4)); if (ImGui.Begin("HelpWindow", ImGuiWindowFlags.NoDecoration | ImGuiWindowFlags.Tooltip | ImGuiWindowFlags.AlwaysAutoResize)) { ImGui.BulletText( "如何开始使用MIDIBARD演奏?" + "\n MIDIBARD窗口默认在角色进入演奏模式后自动弹出。" + "\n 点击窗口左上角的“+”按钮来将乐曲文件导入到播放列表,仅支持.mid格式的乐曲。" + "\n 导入时按Ctrl或Shift可以选择多个文件一同导入。" + "\n 双击播放列表中要演奏的乐曲后点击播放按钮开始演奏。\n"); ImGui.BulletText( "为什么点击播放之后没有正常演奏?" + "\n MIDIBARD仅使用37键演奏模式。" + "\n 请在游戏“乐器演奏操作设置”的“键盘操作”类别下启用“全音阶一同显示、设置按键”的选项。\n"); ImGui.BulletText( "如何使用MIDIBARD进行多人合奏?" + "\n MIDIBARD使用游戏中的合奏助手来完成合奏,请在合奏时打开游戏的节拍器窗口。" + "\n 合奏前在播放列表中双击要合奏的乐曲,播放器下方会出现可供演奏的所有音轨,请为每位合奏成员分别选择其需要演奏的音轨。" + "\n 选择音轨后队长点击节拍器窗口的“合奏准备确认”按钮," + "\n 并确保合奏准备确认窗口中已勾选“使用合奏助手”选项后点击开始即可开始合奏。" + "\n 注:节拍器前两小节为准备时间,从第1小节开始会正式开始合奏。" + "\n 考虑到不同使用环境乐曲加载速度可能不一致,为了避免切换乐曲导致的不同步,在乐曲结束时合奏会自动停止。\n"); ImGui.BulletText( "后台演奏时有轻微卡顿不流畅怎么办?" + "\n 在游戏内“系统设置→显示设置→帧数限制”中取消勾选 “程序在游戏窗口处于非激活状态时限制帧数” 的选项并应用设置。\n"); ImGui.Spacing(); ImGui.End(); } ImGui.PopStyleVar(); } } if (EnsembleModeRunning) { ImGui.SameLine(); if (MetronomeBeatsElapsed < 0) { ImGui.PushStyleColor(ImGuiCol.Button, 0xFF00A0D0); ImGui.Button("Ensemble Mode Preparing".Localize()); } else { ImGui.PushStyleColor(ImGuiCol.Button, 0xFF0000D0); ImGui.Button("Ensemble Mode Running".Localize()); } ImGui.PopStyleColor(); } } ImGui.PopStyleVar(2); if (PlaylistManager.Filelist.Count == 0) { if (ImGui.Button("Import midi files to start performing!".Localize(), new Vector2(-1, 25))) { RunImportTask(); } } else { ImGui.PushStyleColor(ImGuiCol.Button, 0); ImGui.PushStyleColor(ImGuiCol.ButtonHovered, 0); ImGui.PushStyleColor(ImGuiCol.ButtonActive, 0); ImGui.PushStyleColor(ImGuiCol.Header, 0x3C60FF8E); ImGui.PushStyleColor(ImGuiCol.HeaderHovered, 0x80808080); if (ImGui.BeginTable("##PlaylistTable", 3, ImGuiTableFlags.RowBg | ImGuiTableFlags.PadOuterX | ImGuiTableFlags.ScrollY | ImGuiTableFlags.NoSavedSettings | ImGuiTableFlags.BordersInnerV | ImGuiTableFlags.ContextMenuInBody, new Vector2(-1, ImGui.GetTextLineHeightWithSpacing() * Math.Min(config.playlistSizeY, PlaylistManager.Filelist.Count) ))) { ImGui.TableSetupColumn("\ue035", ImGuiTableColumnFlags.WidthFixed); ImGui.TableSetupColumn("##delete", ImGuiTableColumnFlags.WidthFixed); ImGui.TableSetupColumn("filename", ImGuiTableColumnFlags.WidthStretch); for (var i = 0; i < PlaylistManager.Filelist.Count; i++) { ImGui.TableNextRow(); ImGui.TableSetColumnIndex(0); if (ImGui.Selectable($"{i + 1:000}##plistitem", PlaylistManager.CurrentPlaying == i, ImGuiSelectableFlags.SpanAllColumns | ImGuiSelectableFlags.AllowDoubleClick | ImGuiSelectableFlags.AllowItemOverlap)) { if (ImGui.IsMouseDoubleClicked(ImGuiMouseButton.Left)) { PlaylistManager.CurrentPlaying = i; try { var wasplaying = IsPlaying; currentPlayback?.Dispose(); currentPlayback = null; currentPlayback = PlaylistManager.Filelist[PlaylistManager.CurrentPlaying].GetFilePlayback(); if (wasplaying) { currentPlayback?.Start(); } Task.Run(SwitchInstrument.WaitSwitchInstrument); } catch (Exception e) { // } } else { PlaylistManager.CurrentSelected = i; } } ImGui.TableNextColumn(); ImGui.PushFont(UiBuilder.IconFont); ImGui.PushStyleVar(ImGuiStyleVar.FramePadding, Vector2.Zero); if (ImGui.Button($"{((FontAwesomeIcon)0xF2ED).ToIconString()}##{i}", new Vector2(ImGui.GetTextLineHeight(), ImGui.GetTextLineHeight()))) { PlaylistManager.Remove(i); } ImGui.PopStyleVar(); ImGui.PopFont(); ImGui.TableNextColumn(); try { ImGui.Text(PlaylistManager.Filelist[i].Item2); } catch (Exception e) { ImGui.Text("deleted"); } } ImGui.EndTable(); } ImGui.PopStyleColor(5); } #region old playlist //ImGui.BeginListBox("##PlayList1", new Vector2(-1, ImGui.GetTextLineHeightWithSpacing() * maxItems)); //{ // var i = 0; // foreach (var tuple in PlaylistManager.Filelist) // { // if (PlaylistManager.currentPlaying == i) // { // ImGui.PushStyleColor(ImGuiCol.Text, config.ThemeColor); // } // if (ImGui.Selectable($"{tuple.Item2}##{i}", PlaylistManager.currentSelected[i], ImGuiSelectableFlags.AllowDoubleClick)) // { // } // if (PlaylistManager.currentPlaying == i) // { // ImGui.PopStyleColor(); // } // i++; // } //} //ImGui.EndListBox(); //ImGui.Text(sb.ToString()); //if (ImGui.ListBox("##PlayList", ref PlaylistManager.currentPlaying, items, itemsCount, maxItems)) //{ // var wasplaying = IsPlaying; // currentPlayback?.Dispose(); // try // { // currentPlayback = PlaylistManager.Filelist[PlaylistManager.currentPlaying].Item1.GetPlayback(); // if (wasplaying) currentPlayback?.Start(); // } // catch (Exception e) // { // } //} #endregion ImGui.Spacing(); } DrawCurrentPlaying(); ImGui.Spacing(); DrawProgressBar(); ImGui.Spacing(); ImGui.PushFont(UiBuilder.IconFont); ImGui.PushStyleVar(ImGuiStyleVar.ItemSpacing, new Vector2(4, 4)); ImGui.PushStyleVar(ImGuiStyleVar.FramePadding, new Vector2(15, 4)); { DrawButtonPlayPause(); DrawButtonStop(); DrawButtonFastForward(); DrawButtonPlayMode(); DrawButtonShowSettingsPanel(); DrawButtonShowInstrumentSwitch(); DrawButtonMiniPlayer(); } ImGui.PopFont(); ImGui.PopStyleVar(2); if (config.showMusicControlPanel) { DrawTrackTrunkSelectionWindow(); ImGui.Separator(); DrawPanelMusicControl(); //} //if (config.showSettingsPanel) //{ ImGui.Separator(); DrawPanelGeneralSettings(); } if (Debug) { DrawDebugWindow(); } var size = ImGui.GetWindowSize(); var pos = ImGui.GetWindowPos(); var vp = ImGui.GetWindowViewport(); //ImGui.SetNextWindowViewport(vp.ID); ImGui.SetNextWindowPos(pos + new Vector2(size.X + 1, 0)); //ImGui.SetNextWindowSizeConstraints(Vector2.Zero, size); if (config.showInstrumentSwitchWindow && ImGui.Begin("Instrument".Localize(), ImGuiWindowFlags.NoCollapse | ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoFocusOnAppearing | ImGuiWindowFlags.NoBringToFrontOnFocus | ImGuiWindowFlags.NoMove | ImGuiWindowFlags.AlwaysAutoResize)) { ImGui.SetNextItemWidth(120); UIcurrentInstrument = Plugin.CurrentInstrument; if (ImGui.ListBox("##instrumentSwitch", ref UIcurrentInstrument, InstrumentSheet.Select(i => i.Instrument.ToString()).ToArray(), (int)InstrumentSheet.RowCount, (int)InstrumentSheet.RowCount)) { Task.Run(() => SwitchInstrument.SwitchTo((uint)UIcurrentInstrument)); } //if (ImGui.Button("Quit")) //{ // Task.Run(() => SwitchInstrument.SwitchTo(0)); //} ImGui.End(); } ImGui.End(); } ImGui.PopStyleVar(); }