public DepthStencilStateDesc(DepthStencilStateTypes type) { switch (type) { case DepthStencilStateTypes.None: depthReadEnable = false; depthWriteEnable = false; depthFunc = X.CompareFunction.Less; stencilEnable = false; stencilFunc = X.CompareFunction.Never; stencilFailOp = X.StencilOperation.Keep; stencilDepthFailOp = X.StencilOperation.Keep; stencilPassOp = X.StencilOperation.Keep; break; case DepthStencilStateTypes.ReadWrite_Less: depthReadEnable = true; depthWriteEnable = true; depthFunc = X.CompareFunction.Less; stencilEnable = false; stencilFunc = X.CompareFunction.Never; stencilFailOp = X.StencilOperation.Keep; stencilDepthFailOp = X.StencilOperation.Keep; stencilPassOp = X.StencilOperation.Keep; break; default: Debug.ThrowError("DepthStencilStateDesc", "Unsuported DepthStencilStateType"); break; } }
public static Graphics.CompareFunction Convert(CompareFunction func) { switch (func) { case CompareFunction.Never: return(Graphics.CompareFunction.AlwaysFail); case CompareFunction.Always: return(Graphics.CompareFunction.AlwaysPass); case CompareFunction.Equal: return(Graphics.CompareFunction.Equal); case CompareFunction.Greater: return(Graphics.CompareFunction.Greater); case CompareFunction.GreaterEqual: return(Graphics.CompareFunction.GreaterEqual); case CompareFunction.Less: return(Graphics.CompareFunction.Less); case CompareFunction.LessEqual: return(Graphics.CompareFunction.LessEqual); case CompareFunction.NotEqual: return(Graphics.CompareFunction.NotEqual); } return(0); }
public static Graphics.CompareFunction Convert( CompareFunction func ) { switch ( func ) { case CompareFunction.Never: return Graphics.CompareFunction.AlwaysFail; case CompareFunction.Always: return Graphics.CompareFunction.AlwaysPass; case CompareFunction.Equal: return Graphics.CompareFunction.Equal; case CompareFunction.Greater: return Graphics.CompareFunction.Greater; case CompareFunction.GreaterEqual: return Graphics.CompareFunction.GreaterEqual; case CompareFunction.Less: return Graphics.CompareFunction.Less; case CompareFunction.LessEqual: return Graphics.CompareFunction.LessEqual; case CompareFunction.NotEqual: return Graphics.CompareFunction.NotEqual; } return 0; }