public static AppendUpdatedOrNewItemsInList ( Microsoft.Web.Redis.ChangeTrackingSessionStateItemCollection sessionItems, List | ||
sessionItems | Microsoft.Web.Redis.ChangeTrackingSessionStateItemCollection | |
list | List | |
리턴 | int |
private bool TryUpdateAndReleaseLockPrepare(object lockId, ISessionStateItemCollection data, int sessionTimeout, out string[] keyArgs, out object[] valueArgs) { keyArgs = null; valueArgs = null; if (data != null) { List <object> list = new List <object>(); ChangeTrackingSessionStateItemCollection sessionItems = (ChangeTrackingSessionStateItemCollection)data; int noOfItemsRemoved = redisUtility.AppendRemoveItemsInList(sessionItems, list); int noOfItemsUpdated = redisUtility.AppendUpdatedOrNewItemsInList(sessionItems, list); keyArgs = new string[] { Keys.LockKey, Keys.DataKey, Keys.InternalKey }; valueArgs = new object[list.Count + 8]; // this +8 is for first wight values in ARGV that we will add now valueArgs[0] = (lockId == null) ? "" : lockId; valueArgs[1] = sessionTimeout; valueArgs[2] = noOfItemsRemoved; valueArgs[3] = 9; // In Lua index starts from 1 so first item deleted will be 9th. valueArgs[4] = noOfItemsRemoved + 8; // index for last removed item valueArgs[5] = noOfItemsUpdated; valueArgs[6] = noOfItemsRemoved + 9; // first item updated will be next to last item removed valueArgs[7] = list.Count + 8; // index for last item in list in LUA // if nothing is changed in session then also execute update script to update session timeout if (list.Count != 0) { list.CopyTo(valueArgs, 8); } return(true); } return(false); }