protected void OnSocketAccept(object acceptedSocket) { if (!_shutdownInProgress) { Connection conn = new Connection(this, (Socket)acceptedSocket, _clientIP); //Console.WriteLine("- Accept at {0} from {1}", conn.LocalIP, conn.RemoteIP); // wait for at least some input if (conn.WaitForRequestBytes() == 0) { conn.WriteErrorAndClose(400); return; } // find or create host Host host = GetHost(); if (host == null) { conn.WriteErrorAndClose(500); return; } #if FEATURE_PAL && DEBUG // ROTORTODO Console.WriteLine("Process request at " + conn.LocalIP + " from " + conn.RemoteIP); #endif // process request in worker app domain host.ProcessRequest(conn); } }
private void OnSocketAccept(object acceptedSocket) { if (!this._shutdownInProgress) { Connection connection = new Connection(this, (Socket)acceptedSocket); if (connection.WaitForRequestBytes() == 0) { connection.WriteErrorAndClose(400); return; } Host host = this.GetHost(); if (host == null) { connection.WriteErrorAndClose(500); return; } host.ProcessRequest(connection); } }