예제 #1
0
파일: AD7Engine.cs 프로젝트: xiexin36/VSLua
        // Attach the debug engine to a program.
        int IDebugEngine2.Attach(IDebugProgram2[] rgpPrograms, IDebugProgramNode2[] rgpProgramNodes, uint celtPrograms, IDebugEventCallback2 ad7Callback, enum_ATTACH_REASON dwReason)
        {
            int processId = EngineUtils.GetProcessId(rgpPrograms[0]);

            if (processId == 0)
            {
                return(VSConstants.E_NOTIMPL);
            }

            pID = (uint)processId;

            events = ad7Callback;

            EngineUtils.RequireOk(rgpPrograms[0].GetProgramId(out m_ad7ProgramId));

            AD7EngineCreateEvent.Send(this);

            AD7ProgramCreateEvent.Send(this);

            debugThread = new AD7Thread(this);

            AD7ThreadCreateEvent.Send(this);

            // This event is optional
            AD7LoadCompleteEvent.Send(this);


            return(VSConstants.S_OK);
        }
예제 #2
0
파일: AD7Events.cs 프로젝트: Strongc/VSLua
 internal static void Send(AD7Engine engine)
 {
     AD7LoadCompleteEvent eventObject = new AD7LoadCompleteEvent();
     engine.Send(eventObject, AD7LoadCompleteEvent.IID);
 }
예제 #3
0
        internal static void Send(AD7Engine engine)
        {
            AD7LoadCompleteEvent eventObject = new AD7LoadCompleteEvent();

            engine.Send(eventObject, AD7LoadCompleteEvent.IID);
        }