private object ReadCollection(Stream s) { object returnValue; char listItemTypeAsChar = Convert.ToChar(s.ReadByte()); int numOfItemsInList = SerDe.ReadInt32(s); switch (listItemTypeAsChar) { case 'c': var strArray = new string[numOfItemsInList]; for (int itemIndex = 0; itemIndex < numOfItemsInList; ++itemIndex) { strArray[itemIndex] = SerDe.ReadString(s); } returnValue = strArray; break; case 'i': var intArray = new int[numOfItemsInList]; for (int itemIndex = 0; itemIndex < numOfItemsInList; ++itemIndex) { intArray[itemIndex] = SerDe.ReadInt32(s); } returnValue = intArray; break; case 'g': var longArray = new long[numOfItemsInList]; for (int itemIndex = 0; itemIndex < numOfItemsInList; ++itemIndex) { longArray[itemIndex] = SerDe.ReadInt64(s); } returnValue = longArray; break; case 'd': var doubleArray = new double[numOfItemsInList]; for (int itemIndex = 0; itemIndex < numOfItemsInList; ++itemIndex) { doubleArray[itemIndex] = SerDe.ReadDouble(s); } returnValue = doubleArray; break; case 'A': var doubleArrayArray = new double[numOfItemsInList][]; for (int itemIndex = 0; itemIndex < numOfItemsInList; ++itemIndex) { doubleArrayArray[itemIndex] = ReadCollection(s) as double[]; } returnValue = doubleArrayArray; break; case 'b': var boolArray = new bool[numOfItemsInList]; for (int itemIndex = 0; itemIndex < numOfItemsInList; ++itemIndex) { boolArray[itemIndex] = Convert.ToBoolean(s.ReadByte()); } returnValue = boolArray; break; case 'r': var byteArrayArray = new byte[numOfItemsInList][]; for (int itemIndex = 0; itemIndex < numOfItemsInList; ++itemIndex) { int byteArrayLen = SerDe.ReadInt32(s); byteArrayArray[itemIndex] = SerDe.ReadBytes(s, byteArrayLen); } returnValue = byteArrayArray; break; case 'j': var jvmObjectReferenceArray = new JvmObjectReference[numOfItemsInList]; for (int itemIndex = 0; itemIndex < numOfItemsInList; ++itemIndex) { string itemIdentifier = SerDe.ReadString(s); jvmObjectReferenceArray[itemIndex] = new JvmObjectReference(itemIdentifier, this); } returnValue = jvmObjectReferenceArray; break; default: // convert listItemTypeAsChar to UInt32 because the char may be non-printable throw new NotSupportedException( string.Format("Identifier for list item type 0x{0:X} not supported", Convert.ToUInt32(listItemTypeAsChar))); } return(returnValue); }
private object CallJavaMethod( bool isStatic, object classNameOrJvmObjectReference, string methodName, object[] args) { object returnValue = null; ISocketWrapper socket = null; try { MemoryStream payloadMemoryStream = s_payloadMemoryStream ??= new MemoryStream(); payloadMemoryStream.Position = 0; PayloadHelper.BuildPayload( payloadMemoryStream, isStatic, classNameOrJvmObjectReference, methodName, args); socket = GetConnection(); Stream outputStream = socket.OutputStream; outputStream.Write( payloadMemoryStream.GetBuffer(), 0, (int)payloadMemoryStream.Position); outputStream.Flush(); Stream inputStream = socket.InputStream; int isMethodCallFailed = SerDe.ReadInt32(inputStream); if (isMethodCallFailed != 0) { string jvmFullStackTrace = SerDe.ReadString(inputStream); string errorMessage = BuildErrorMessage( isStatic, classNameOrJvmObjectReference, methodName, args); _logger.LogError(errorMessage); _logger.LogError(jvmFullStackTrace); throw new Exception(errorMessage, new JvmException(jvmFullStackTrace)); } char typeAsChar = Convert.ToChar(inputStream.ReadByte()); switch (typeAsChar) // TODO: Add support for other types. { case 'n': break; case 'j': returnValue = new JvmObjectReference(SerDe.ReadString(inputStream), this); break; case 'c': returnValue = SerDe.ReadString(inputStream); break; case 'i': returnValue = SerDe.ReadInt32(inputStream); break; case 'g': returnValue = SerDe.ReadInt64(inputStream); break; case 'd': returnValue = SerDe.ReadDouble(inputStream); break; case 'b': returnValue = Convert.ToBoolean(inputStream.ReadByte()); break; case 'l': returnValue = ReadCollection(inputStream); break; default: // Convert typeAsChar to UInt32 because the char may be non-printable. throw new NotSupportedException( string.Format( "Identifier for type 0x{0:X} not supported", Convert.ToUInt32(typeAsChar))); } _sockets.Enqueue(socket); } catch (Exception e) { _logger.LogException(e); socket?.Dispose(); throw; } return(returnValue); }
private object CallJavaMethod( bool isStatic, object classNameOrJvmObjectReference, string methodName, object[] args) { object returnValue = null; ISocketWrapper socket = null; try { Thread thread = Thread.CurrentThread; MemoryStream payloadMemoryStream = s_payloadMemoryStream ??= new MemoryStream(); payloadMemoryStream.Position = 0; PayloadHelper.BuildPayload( payloadMemoryStream, isStatic, thread.ManagedThreadId, classNameOrJvmObjectReference, methodName, args); socket = GetConnection(); Stream outputStream = socket.OutputStream; outputStream.Write( payloadMemoryStream.GetBuffer(), 0, (int)payloadMemoryStream.Position); outputStream.Flush(); _jvmThreadPoolGC.TryAddThread(thread); Stream inputStream = socket.InputStream; int isMethodCallFailed = SerDe.ReadInt32(inputStream); if (isMethodCallFailed != 0) { string jvmFullStackTrace = SerDe.ReadString(inputStream); string errorMessage = BuildErrorMessage( isStatic, classNameOrJvmObjectReference, methodName, args); _logger.LogError(errorMessage); _logger.LogError(jvmFullStackTrace); throw new Exception(errorMessage, new JvmException(jvmFullStackTrace)); } char typeAsChar = Convert.ToChar(inputStream.ReadByte()); switch (typeAsChar) // TODO: Add support for other types. { case 'n': break; case 'j': returnValue = new JvmObjectReference(SerDe.ReadString(inputStream), this); break; case 'c': returnValue = SerDe.ReadString(inputStream); break; case 'i': returnValue = SerDe.ReadInt32(inputStream); break; case 'g': returnValue = SerDe.ReadInt64(inputStream); break; case 'd': returnValue = SerDe.ReadDouble(inputStream); break; case 'b': returnValue = Convert.ToBoolean(inputStream.ReadByte()); break; case 'l': returnValue = ReadCollection(inputStream); break; default: // Convert typeAsChar to UInt32 because the char may be non-printable. throw new NotSupportedException( string.Format( "Identifier for type 0x{0:X} not supported", Convert.ToUInt32(typeAsChar))); } _sockets.Enqueue(socket); } catch (Exception e) { _logger.LogException(e); if (e.InnerException is JvmException) { // DotnetBackendHandler caught JVM exception and passed back to dotnet. // We can reuse this connection. _sockets.Enqueue(socket); } else { // In rare cases we may hit the Netty connection thread deadlock. // If max backend threads is 10 and we are currently using 10 active // connections (0 in the _sockets queue). When we hit this exception, // the socket?.Dispose() will not requeue this socket and we will release // the semaphore. Then in the next thread (assuming the other 9 connections // are still busy), a new connection will be made to the backend and this // connection may be scheduled on the blocked Netty thread. socket?.Dispose(); } throw; } finally { _socketSemaphore.Release(); } return(returnValue); }
private object CallJavaMethod( bool isStatic, object classNameOrJvmObjectReference, string methodName, object[] args) { object returnValue = null; ISocketWrapper socket = null; try { // dotnet-interactive does not have a dedicated thread to process // code submissions and each code submission can be processed in different // threads. DotnetHandler uses the CLR thread id to ensure that the same // JVM thread is used to handle the request, which means that code submitted // through dotnet-interactive may be executed in different JVM threads. To // mitigate this, when running in the REPL, submit requests to the DotnetHandler // using the same thread id. This mitigation has some limitations in multithreaded // scenarios. If a JVM method is blocking and needs a JVM method call issued by a // separate thread to unblock it, then this scenario is not supported. // // ie, `StreamingQuery.AwaitTermination()` is a blocking call and requires // `StreamingQuery.Stop()` to be called to unblock it. However, the `Stop` // call will never run because DotnetHandler will assign the method call to // run on the same thread that `AwaitTermination` is running on. Thread thread = _isRunningRepl ? null : Thread.CurrentThread; int threadId = thread == null ? ThreadIdForRepl : thread.ManagedThreadId; MemoryStream payloadMemoryStream = s_payloadMemoryStream ??= new MemoryStream(); payloadMemoryStream.Position = 0; PayloadHelper.BuildPayload( payloadMemoryStream, isStatic, _processId, threadId, classNameOrJvmObjectReference, methodName, args); socket = GetConnection(); Stream outputStream = socket.OutputStream; outputStream.Write( payloadMemoryStream.GetBuffer(), 0, (int)payloadMemoryStream.Position); outputStream.Flush(); if (thread != null) { _jvmThreadPoolGC.TryAddThread(thread); } Stream inputStream = socket.InputStream; int isMethodCallFailed = SerDe.ReadInt32(inputStream); if (isMethodCallFailed != 0) { string jvmFullStackTrace = SerDe.ReadString(inputStream); string errorMessage = BuildErrorMessage( isStatic, classNameOrJvmObjectReference, methodName, args); _logger.LogError(errorMessage); _logger.LogError(jvmFullStackTrace); throw new Exception(errorMessage, new JvmException(jvmFullStackTrace)); } char typeAsChar = Convert.ToChar(inputStream.ReadByte()); switch (typeAsChar) // TODO: Add support for other types. { case 'n': break; case 'j': returnValue = new JvmObjectReference(SerDe.ReadString(inputStream), this); break; case 'c': returnValue = SerDe.ReadString(inputStream); break; case 'i': returnValue = SerDe.ReadInt32(inputStream); break; case 'g': returnValue = SerDe.ReadInt64(inputStream); break; case 'd': returnValue = SerDe.ReadDouble(inputStream); break; case 'b': returnValue = Convert.ToBoolean(inputStream.ReadByte()); break; case 'l': returnValue = ReadCollection(inputStream); break; default: // Convert typeAsChar to UInt32 because the char may be non-printable. throw new NotSupportedException( string.Format( "Identifier for type 0x{0:X} not supported", Convert.ToUInt32(typeAsChar))); } _sockets.Enqueue(socket); } catch (Exception e) { _logger.LogException(e); if (e.InnerException is JvmException) { // DotnetBackendHandler caught JVM exception and passed back to dotnet. // We can reuse this connection. _sockets.Enqueue(socket); } else { // In rare cases we may hit the Netty connection thread deadlock. // If max backend threads is 10 and we are currently using 10 active // connections (0 in the _sockets queue). When we hit this exception, // the socket?.Dispose() will not requeue this socket and we will release // the semaphore. Then in the next thread (assuming the other 9 connections // are still busy), a new connection will be made to the backend and this // connection may be scheduled on the blocked Netty thread. socket?.Dispose(); } throw; } finally { _socketSemaphore.Release(); } return(returnValue); }
/// <summary> /// Process the input and output streams. /// </summary> /// <param name="inputStream">The input stream.</param> /// <param name="outputStream">The output stream.</param> /// <param name="readComplete">True if stream is read completely, false otherwise.</param> /// <returns>The connection status.</returns> private ConnectionStatus ProcessStream( Stream inputStream, Stream outputStream, out bool readComplete) { readComplete = false; try { byte[] requestFlagBytes = SerDe.ReadBytes(inputStream, sizeof(int)); // For socket stream, read on the stream returns 0, which // SerDe.ReadBytes() returns as null to denote the stream is closed. if (requestFlagBytes == null) { return(ConnectionStatus.SOCKET_CLOSED); } // Check value of the initial request. Expected values are: // - CallbackFlags.CLOSE // - CallbackFlags.CALLBACK int requestFlag = BinaryPrimitives.ReadInt32BigEndian(requestFlagBytes); if (requestFlag == (int)CallbackFlags.CLOSE) { return(ConnectionStatus.REQUEST_CLOSE); } else if (requestFlag != (int)CallbackFlags.CALLBACK) { throw new Exception( string.Format( "Unexpected callback flag received. Expected: {0}, Received: {1}.", CallbackFlags.CALLBACK, requestFlag)); } // Use callback id to get the registered handler. int callbackId = SerDe.ReadInt32(inputStream); if (!_callbackHandlers.TryGetValue( callbackId, out ICallbackHandler callbackHandler)) { throw new Exception($"Unregistered callback id: {callbackId}"); } s_logger.LogInfo( string.Format( "[{0}] Received request for callback id: {1}, callback handler: {2}", ConnectionId, callbackId, callbackHandler)); // Save contents of callback handler data to be used later. using var callbackDataStream = new MemoryStream(SerDe.ReadBytes(inputStream, SerDe.ReadInt32(inputStream))); // Check the end of stream. int endOfStream = SerDe.ReadInt32(inputStream); if (endOfStream == (int)CallbackFlags.END_OF_STREAM) { s_logger.LogDebug($"[{ConnectionId}] Received END_OF_STREAM signal."); // Run callback handler. callbackHandler.Run(callbackDataStream); SerDe.Write(outputStream, (int)CallbackFlags.END_OF_STREAM); readComplete = true; } else { // This may happen when the input data is not read completely. s_logger.LogWarn( $"[{ConnectionId}] Unexpected end of stream: {endOfStream}."); // Write flag to indicate the connection should be closed. SerDe.Write(outputStream, (int)CallbackFlags.CLOSE); } return(ConnectionStatus.OK); } catch (Exception e) { s_logger.LogError($"[{ConnectionId}] ProcessStream() failed with exception: {e}"); try { SerDe.Write(outputStream, (int)CallbackFlags.DOTNET_EXCEPTION_THROWN); SerDe.Write(outputStream, e.ToString()); } catch (IOException) { // JVM closed the socket. } catch (Exception ex) { s_logger.LogError( $"[{ConnectionId}] Writing exception to stream failed with exception: {ex}"); } throw; } }