private void InitializeAp(Processor processor) { // Thread.BindKernelThread(nextKernelThread, // nextKernelStackBegin, // nextKernelStackLimit); // Fleeting check that allocator works. Object o = new Object(); if (o == null) { DebugStub.Break(); } halPic.Initialize(); halTimer.Initialize(); processor.AddPic(halPic); processor.AddTimer(halTimer.Interrupt, halTimer); processor.AddClock(halClock.Interrupt, halClock); SetMpSyncState(MpSyncState.ApOnline); WaitForMpSyncState(MpSyncState.BspWaitingForApCalibration); // Calibrate timers ulong t1 = Processor.CycleCount; Calibrate.CpuCycleCounter(pmTimer); Calibrate.ApicTimer(pmTimer, halTimer); ulong t2 = Processor.CycleCount; Tracing.Log(Tracing.Audit, "Calibration time {0}", new UIntPtr((uint)(t2 - t1))); SetMpSyncState(MpSyncState.ApCalibrationDone); bool success = false; WaitForMpSyncState(MpSyncState.BspWaitingApRunning, 100000, ref success); SetMpSyncState(MpSyncState.ApRunning); halTimer.Start(); }
private void InitializeBsp(Processor rootProcessor) { DebugStub.Print("HalDevicesApic.Initialize()\n"); pmTimer = AcpiTables.GetPMTimer(); // Get PIC resources. Pic is masked by default. PnpConfig picConfig = (PnpConfig)IoSystem.YieldResources("/pnp/PNP0000", typeof(PicStub)); pic = new PicStub(picConfig); pic.Initialize(PicBaseVector); // Parse MP Table and create IO apics MpResources.ParseMpTables(); ioApics = IoApic.CreateIOApics(); halPic = new Apic(ioApics); halPic.Initialize(ApicBaseVector); // Apic timer is used to provide one-shot timer interrupts. halTimer = new ApicTimer(halPic); halTimer.Initialize(); // Calibrate timers Calibrate.CpuCycleCounter(pmTimer); Calibrate.ApicTimer(pmTimer, halTimer); // Legacy timer is used to time stalls when starting CPUs. PnpConfig i8254Config = (PnpConfig)IoSystem.YieldResources("/pnp/PNP0100", typeof(Timer8254Apic)); stallTimer = new Timer8254Apic(i8254Config); // Real-time clock PnpConfig rtClockConfig = (PnpConfig)IoSystem.YieldResources("/pnp/PNP0B00", typeof(RTClockApic)); rtClock = new RTClockApic(rtClockConfig, halPic); // Compose our HalClock from the component clocks we have available halClock = new HalClockApic(halPic, rtClock, new PMClock(pmTimer)); SystemClock.Initialize(halClock, TimeSpan.FromHours(8).Ticks); rootProcessor.AddPic(halPic); rootProcessor.AddTimer(halTimer.Interrupt, halTimer); rootProcessor.AddClock(halClock.Interrupt, halClock); InitializeProcessorCount(); DebugReportProcessors(); halTimer.Start(); // Get the screen resources. Since we have metadata above to // declare all fixed resources used by the screen, // YieldResources("") will keep the resource tracking correct: halScreen = new HalScreenDirect(IoSystem.YieldResources("", typeof(HalScreen))); Console.Screen = (HalScreen)halScreen; halPic.DumpState(); foreach (IoApic ioApic in ioApics) { ioApic.DumpRedirectionEntries(); } pic.DumpRegisters(); }