private void OnMarkerSkippedInto(Marker marker) { // don't process event in Blend if (DesignerProperties.GetIsInDesignMode(this)) { return; } if (MarkerSkippedInto != null) { MarkerRoutedEventArgs args = new MarkerRoutedEventArgs(); args.Marker = marker; MarkerSkippedInto(this, args); } Logger.Log(new PlayerLog(PlayerLogType.MarkerSkippedInto) { Sender = this, Message = string.Format(CultureInfo.InvariantCulture, "MarkerSkippedInto: {0}/{1}", marker.Time, marker.Duration) }); }
private void OnMarkerReached(Marker marker) { // don't process event in Blend if (DesignerProperties.GetIsInDesignMode(this)) { return; } // raise event if (MarkerReached != null) { MarkerRoutedEventArgs args = new MarkerRoutedEventArgs(); args.Marker = marker; MarkerReached(this, args); } Logger.Log(new PlayerLog(PlayerLogType.MarkerReached) { Sender = this, Message = string.Format(CultureInfo.InvariantCulture, "MarkerReached: {0}", marker.Time.ToString()) }); }