예제 #1
0
 /// <summary>
 /// Shows the library management dialog which enables users to mange the library folders and default save location.
 /// </summary>
 /// <param name="knownFolder">A known folder based library</param>
 /// <param name="hwndOwner">The parent windows</param>
 /// <param name="title">A title for the library management dialog, or NULL to use the library name as the title</param>
 /// <param name="instruction">An optional help string to display for the library management dialog</param>
 /// <param name="allowAllLocations">If true, do not show warning dialogs about locations that cannot be indexed</param>
 /// <returns>true if the user cliked O.K, false if the user clicked Cancel</returns>
 public static bool ShowManageLibraryUI(KnownFolder knownFolder, IntPtr hwndOwner, string title, string instruction, bool allowAllLocations)
 {
     return ShowManageLibraryUI(knownFolder.Path, hwndOwner, title, instruction, allowAllLocations);
 }
예제 #2
0
 /// <summary>
 /// Load an existing library and create a <see cref="ShellLibrary"/> object that enables 
 /// the management of this library from a known folder location
 /// </summary>
 /// <param name="knownFolderLibrary">The known folder library to load</param>
 /// <param name="isWritable">Define the access code to the library</param>
 /// <returns>A <see cref="ShellLibrary"/> object</returns>
 public static ShellLibrary Load(KnownFolder knownFolderLibrary, bool isWritable)
 {
     IShellLibrary library = new ShellLibraryClass();
     Guid folderId = knownFolderLibrary.FolderId;
     library.LoadLibraryFromKnownFolder(ref folderId, isWritable ? Windows7.DesktopIntegration.Interop.SafeNativeMethods.StorageInstantiationModes.STGM_READWRITE : Windows7.DesktopIntegration.Interop.SafeNativeMethods.StorageInstantiationModes.STGM_READ);
     string fullName = System.IO.Path.ChangeExtension(knownFolderLibrary.Path, ".library-ms");
     ShellLibrary shellLibrary = new ShellLibrary(library, fullName);
     return shellLibrary;
 }