public override bool Walk(ErrorStatement node) { HasError = true; return false; }
private ErrorStatement ErrorStmt(string verbatimImage = null, params Statement[] preceeding) { var res = new ErrorStatement(preceeding); if (verbatimImage != null) { AddVerbatimImage(res, verbatimImage); } res.SetLoc(GetStart(), GetEnd()); return res; }
public override void PostWalk(ErrorStatement node) { PostWalkWorker(node); }
public override bool Walk(ErrorStatement node) { UpdateChildRanges(node); return base.Walk(node); }
// ErrorStatement public override bool Walk(ErrorStatement node) { return ShouldWalkWorker(node); }