public virtual void PostWalk(TryStatementHandler node) { }
// TryStatementHandler public virtual bool Walk(TryStatementHandler node) { return(true); }
public override void PostWalk(TryStatementHandler node) { }
// TryStatementHandler public override bool Walk(TryStatementHandler node) { return(Location >= node.StartIndex && Location <= node.EndIndex); }
// TryStatementHandler public override bool Walk(TryStatementHandler node) { return(false); }