예제 #1
0
 /// <summary>
 /// Default constructor of the package.
 /// Inside this method you can place any initialization code that does not require 
 /// any Visual Studio service because at this point the package object is created but 
 /// not sited yet inside Visual Studio environment. The place to do all the other 
 /// initialization is the Initialize method.
 /// </summary>
 public NodejsPackage() {
     Debug.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering constructor for: {0}", this.ToString()));
     Debug.Assert(Instance == null, "NodejsPackage created multiple times");
     Instance = this;
 }
 public NodejsProjectFactory(NodejsPackage package) {
     _package = package;
 }
 public NodejsEditorFactory(NodejsPackage package) {
     _package = package;
 }
 public NodejsEditorFactory(NodejsPackage package, bool promptEncodingOnLoad) {
     _package = package;
     _promptEncodingOnLoad = promptEncodingOnLoad;
 }
 public NodejsEditorFactoryPromptForEncoding(NodejsPackage package) : base(package, true) { }
예제 #6
0
 /// <summary>
 /// Default constructor of the package.
 /// Inside this method you can place any initialization code that does not require
 /// any Visual Studio service because at this point the package object is created but
 /// not sited yet inside Visual Studio environment. The place to do all the other
 /// initialization is the Initialize method.
 /// </summary>
 public NodejsPackage()
 {
     Debug.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering constructor for: {0}", this.ToString()));
     Debug.Assert(Instance == null, "NodejsPackage created multiple times");
     Instance = this;
 }
예제 #7
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 public NodejsEditorFactory(NodejsPackage package, bool promptEncodingOnLoad)
 {
     _package = package;
     _promptEncodingOnLoad = promptEncodingOnLoad;
 }
예제 #8
0
 public NodejsEditorFactory(NodejsPackage package)
 {
     _package = package;
 }
예제 #9
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 public NodejsEditorFactoryPromptForEncoding(NodejsPackage package) : base(package, true)
 {
 }