private void OnGUI() { MixedRealityInspectorUtility.RenderMixedRealityToolkitLogo(); RenderChoiceDialog(); EditorGUILayout.Space(); showConfigurations = EditorGUILayout.Foldout(showConfigurations, "Modify Configurations", true); if (showConfigurations) { RenderConfigurations(); } }
private static void DrawHeader() { MixedRealityInspectorUtility.RenderMixedRealityToolkitLogo(); // Render Title using (new EditorGUILayout.HorizontalScope()) { EditorGUILayout.LabelField("Mixed Reality Toolkit Dependency Window", EditorStyles.boldLabel); InspectorUIUtility.RenderDocumentationButton(DependencyWindow_URL); } EditorGUILayout.LabelField("This tool displays how assets reference and depend on each other. Dependencies are calculated by parsing guids within project YAML files, code dependencies are not considered.", EditorStyles.wordWrappedLabel); EditorGUILayout.Space(); }
protected virtual void OnSceneGUI() { if (DrawLineManualUpVectors) { if (LineData.ManualUpVectors == null || LineData.ManualUpVectors.Length < 2) { LineData.ManualUpVectors = new[] { Vector3.up, Vector3.up }; } for (int i = 0; i < LineData.ManualUpVectors.Length; i++) { float normalizedLength = (1f / (LineData.ManualUpVectors.Length - 1)) * i; var position = LineData.GetPoint(normalizedLength); float handleSize = HandleUtility.GetHandleSize(position); LineData.ManualUpVectors[i] = MixedRealityInspectorUtility.VectorHandle(LineData, position, LineData.ManualUpVectors[i], false, true, ManualUpVectorLength * handleSize, handleSize * ManualUpVectorHandleSizeModifier); } } if (Application.isPlaying) { Handles.EndGUI(); return; } Vector3 firstPosition = LineData.FirstPoint; Vector3 lastPosition = firstPosition; for (int i = 1; i < LinePreviewResolution; i++) { Vector3 currentPosition; Quaternion rotation; if (i == LinePreviewResolution - 1) { currentPosition = LineData.LastPoint; rotation = LineData.GetRotation(LineData.PointCount - 1); } else { float normalizedLength = (1f / (LinePreviewResolution - 1)) * i; currentPosition = LineData.GetPoint(normalizedLength); rotation = LineData.GetRotation(normalizedLength); } if (RenderLinePreview) { Handles.color = Color.magenta; Handles.DrawLine(lastPosition, currentPosition); } if (DrawLineRotations) { float arrowSize = HandleUtility.GetHandleSize(currentPosition) * RotationArrowLength; Handles.color = MixedRealityInspectorUtility.LineVelocityColor; Handles.color = Color.Lerp(MixedRealityInspectorUtility.LineVelocityColor, Handles.zAxisColor, 0.75f); Handles.ArrowHandleCap(0, currentPosition, Quaternion.LookRotation(rotation * Vector3.forward), arrowSize, EventType.Repaint); Handles.color = Color.Lerp(MixedRealityInspectorUtility.LineVelocityColor, Handles.xAxisColor, 0.75f); Handles.ArrowHandleCap(0, currentPosition, Quaternion.LookRotation(rotation * Vector3.right), arrowSize, EventType.Repaint); Handles.color = Color.Lerp(MixedRealityInspectorUtility.LineVelocityColor, Handles.yAxisColor, 0.75f); Handles.ArrowHandleCap(0, currentPosition, Quaternion.LookRotation(rotation * Vector3.up), arrowSize, EventType.Repaint); } lastPosition = currentPosition; } if (LineData.Loops && RenderLinePreview) { Handles.color = Color.magenta; Handles.DrawLine(lastPosition, firstPosition); } }