internal virtual void SendDetached() { if (!IsAttached) { return; } OnDetached(); IsAttached = false; PlatformEffect?.SendDetached(); }
internal override void SendDetached() { Inner?.SendDetached(); PlatformEffect?.SendDetached(); }
internal virtual void SendDetached() { if (!IsAttached) { return; } OnDetached(); IsAttached = false; PlatformEffect?.SendDetached(); }
internal override void SendDetached() { Inner?.SendDetached(); PlatformEffect?.SendDetached(); }