public virtual void Normalize(int v) { if (this.gap == v) { return; } int gapLength = this.GapLength; if (gapLength > 0) { if (this.gap > v) { int index = gapLength + v; int length = this.gap - v; if (length > 1) { GapList <T> .IntraArrayCopy(this.items, v, index, length); } else { this.items[index] = this.items[v]; this.items[v] = default(T); } this.Sync(index, this.gap - v); } else { int length = v - this.gap; if (length > 1) { GapList <T> .IntraArrayCopy(this.items, this.gap + gapLength, this.gap, length); } else { this.items[this.gap] = this.items[this.gap + gapLength]; this.items[this.gap + gapLength] = default(T); } this.Sync(this.gap, v - this.gap); } } this.gap = v; }