/// <summary> /// Called when the walker visits a trivia syntax. This method may be overridden if /// subclasses want to handle the token. Overrides should call back into this base method if /// they want the children of this trivia syntax to be visited. /// </summary> /// <param name="trivia">The current trivia syntax that the walker is visiting.</param> protected virtual void VisitTrivia(SyntaxTrivia trivia) { if (this.Depth >= SyntaxWalkerDepth.StructuredTrivia && trivia.HasStructure) { this.Visit(trivia.GetStructure()); } }
private bool TryGetLastTokenForStructuredTrivia( SyntaxTrivia trivia, Func <SyntaxToken, bool> predicate, Func <SyntaxTrivia, bool> stepInto, out SyntaxToken token) { token = default(SyntaxToken); if (!trivia.HasStructure || stepInto == null || !stepInto(trivia)) { return(false); } token = GetLastToken(trivia.GetStructure(), predicate, stepInto); return(token.RawKind != None); }