public BinaryWriter(MemoryStream output, bool unicode) { Contract.Requires(output != null); this.baseStream = output; this.UTF8 = !unicode; }
public BinaryWriter(MemoryStream output) { Contract.Requires(output != null); this.baseStream = output; }
public BinaryWriter(MemoryStream output, bool unicode) { this.BaseStream = output; this.UTF8 = !unicode; }
public void WriteTo(MemoryStream stream) { stream.Write(this.Buffer, 0, this.Length); }
public BinaryWriter(MemoryStream output) { this.BaseStream = output; }