예제 #1
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        /// <summary>
        /// Gets the hash of a JSON string value.
        /// </summary>
        /// <param name="value">The value to hash.</param>
        /// <param name="seed">The seed to use.</param>
        /// <returns>The hash of a JSON string value.</returns>
        private static UInt128 GetStringHash(string value, UInt128 seed)
        {
            UInt128 hash = DistinctHash.GetHash(DistinctHash.StringHashSeed, seed);

            byte[] stringBytes = Encoding.UTF8.GetBytes(value);
            return(DistinctHash.GetHash(stringBytes, hash));
        }
예제 #2
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        /// <summary>
        /// Gets the hash of a JSON number value.
        /// </summary>
        /// <param name="number">The number to hash.</param>
        /// <param name="seed">The seed to use.</param>
        /// <returns>The hash of a JSON number value.</returns>
        private static UInt128 GetNumberHash(double number, UInt128 seed)
        {
            UInt128 hash = DistinctHash.GetHash(DistinctHash.NumberHashSeed, seed);

            hash = DistinctHash.GetHash((UInt128)BitConverter.DoubleToInt64Bits(number), hash);
            return(hash);
        }
예제 #3
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        /// <summary>
        /// Gets the hash of a JSON object.
        /// </summary>
        /// <param name="cosmosObject">The object to hash.</param>
        /// <param name="seed">The seed to use.</param>
        /// <returns>The hash of a JSON object.</returns>
        private static UInt128 GetObjectHash(CosmosObject cosmosObject, UInt128 seed)
        {
            // Start the object with a distinct hash, so that empty object doesn't hash to another value.
            UInt128 hash = DistinctHash.GetHash(DistinctHash.ObjectHashSeed, seed);

            //// Intermediate hashes of all the properties, which we don't want to xor with the final hash
            //// otherwise the following will collide:
            ////{
            ////    "pet":{
            ////        "name":"alice",
            ////        "age":5
            ////    },
            ////    "pet2":{
            ////        "name":"alice",
            ////        "age":5
            ////    }
            ////}
            ////
            ////{
            ////    "pet":{
            ////        "name":"bob",
            ////        "age":5
            ////    },
            ////    "pet2":{
            ////        "name":"bob",
            ////        "age":5
            ////    }
            ////}
            //// because they only differ on the name, but it gets repeated meaning that
            //// hash({"name":"bob", "age":5}) ^ hash({"name":"bob", "age":5}) is the same as
            //// hash({"name":"alice", "age":5}) ^ hash({"name":"alice", "age":5})
            UInt128 intermediateHash = 0;

            // Property order should not result in a different hash.
            // This is consistent with equality comparison.
            foreach (KeyValuePair <string, CosmosElement> kvp in cosmosObject)
            {
                UInt128 nameHash = DistinctHash.GetHash(
                    CosmosString.Create(kvp.Key),
                    DistinctHash.PropertyNameHashSeed);
                UInt128 propertyHash = DistinctHash.GetHash(kvp.Value, nameHash);

                //// xor is symmetric meaning that a ^ b = b ^ a
                //// Which is great since now we can add the property hashes to the intermediate hash
                //// in any order and get the same result, which upholds our definition of equality.
                //// Note that we don't have to worry about a ^ a = 0 = b ^ b for duplicate property values,
                //// since the hash of property values are seeded with the hash of property names,
                //// which are unique within an object.
                intermediateHash ^= propertyHash;
            }

            // Only if the object was not empty do we want to bring in the intermediate hash.
            if (intermediateHash > 0)
            {
                hash = DistinctHash.GetHash(intermediateHash, hash);
            }

            return(hash);
        }
예제 #4
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            /// <summary>
            /// Adds a JToken to this map if it hasn't already been added.
            /// </summary>
            /// <param name="cosmosElement">The element to add.</param>
            /// <param name="hash">The hash of the token.</param>
            /// <returns>Whether or not the item was added to this Distinct Map.</returns>
            /// <remarks>This function assumes data is added in sorted order.</remarks>
            public override bool Add(CosmosElement cosmosElement, out UInt128 hash)
            {
                hash = DistinctHash.GetHash(cosmosElement);

                bool added;

                if (this.lastHash != hash)
                {
                    this.lastHash = hash;
                    added         = true;
                }
                else
                {
                    added = false;
                }

                return(added);
            }
예제 #5
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            /// <summary>
            /// Adds a string to the distinct map.
            /// </summary>
            /// <param name="value">The string to add.</param>
            /// <returns>Whether or not the value was successfully added.</returns>
            private bool AddStringValue(string value)
            {
                bool added      = false;
                int  utf8Length = Encoding.UTF8.GetByteCount(value);

                // If you can fit the string with full fidelity in 16 bytes, then you might as well just hash the string itself.
                if (utf8Length <= UnorderdDistinctMap.UInt128Length)
                {
                    // Zero out the array since you want all trailing bytes to be 0 for the conversions that happen next.
                    Array.Clear(this.utf8Buffer, 0, this.utf8Buffer.Length);
                    Encoding.UTF8.GetBytes(value, 0, value.Length, this.utf8Buffer, 0);

                    if (utf8Length == 0)
                    {
                        added = this.AddSimpleValue(SimpleValues.EmptyString);
                    }
                    else if (utf8Length <= UnorderdDistinctMap.UIntLength)
                    {
                        uint uintValue = BitConverter.ToUInt32(this.utf8Buffer, 0);
                        added = this.stringsLength4.Add(uintValue);
                    }
                    else if (utf8Length <= UnorderdDistinctMap.ULongLength)
                    {
                        ulong uLongValue = BitConverter.ToUInt64(this.utf8Buffer, 0);
                        added = this.stringsLength8.Add(uLongValue);
                    }
                    else
                    {
                        UInt128 uInt128Value = UInt128.FromByteArray(this.utf8Buffer);
                        added = this.stringsLength16.Add(uInt128Value);
                    }
                }
                else
                {
                    // Else the string is too large and we will just store the hash.
                    UInt128 uint128Value = DistinctHash.GetHash(CosmosString.Create(value));
                    added = this.stringsLength16Plus.Add(uint128Value);
                }

                return(added);
            }
예제 #6
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        /// <summary>
        /// Gets the hash of a JSON array.
        /// </summary>
        /// <param name="cosmosArray">The array to hash.</param>
        /// <param name="seed">The seed to use.</param>
        /// <returns>The hash of a JSON array.</returns>
        private static UInt128 GetArrayHash(CosmosArray cosmosArray, UInt128 seed)
        {
            // Start the array with a distinct hash, so that empty array doesn't hash to another value.
            UInt128 hash = DistinctHash.GetHash(DistinctHash.ArrayHashSeed, seed);

            // Incorporate all the array items into the hash.
            for (int index = 0; index < cosmosArray.Count; index++)
            {
                CosmosElement arrayItem = cosmosArray[index];

                // Order of array items matter in equality check, so we add the index just to be safe.
                // For now we know that murmurhash will correctly give a different hash for
                // [true, false, true] and [true, true, false]
                // due to the way the seed works.
                // But we add the index just incase that property does not hold in the future.
                UInt128 arrayItemSeed = DistinctHash.ArrayIndexHashSeed + index;
                hash = DistinctHash.GetHash(hash, DistinctHash.GetHash(arrayItem, arrayItemSeed));
            }

            return(hash);
        }
예제 #7
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            /// <summary>
            /// Adds a string to the distinct map.
            /// </summary>
            /// <param name="value">The string to add.</param>
            /// <returns>Whether or not the value was successfully added.</returns>
            private bool AddStringValue(string value)
            {
                bool added      = false;
                int  utf8Length = Encoding.UTF8.GetByteCount(value);

                // If you can fit the string with full fidelity in 16 bytes, then you might as well just hash the string itself.
                if (utf8Length <= UnorderdDistinctMap.UInt128Length)
                {
                    Span <byte> utf8Buffer = stackalloc byte[UInt128Length];
                    Encoding.UTF8.GetBytes(value, utf8Buffer);
                    if (utf8Length == 0)
                    {
                        added = this.AddSimpleValue(SimpleValues.EmptyString);
                    }
                    else if (utf8Length <= UnorderdDistinctMap.UIntLength)
                    {
                        uint uintValue = MemoryMarshal.Read <uint>(utf8Buffer);
                        added = this.stringsLength4.Add(uintValue);
                    }
                    else if (utf8Length <= UnorderdDistinctMap.ULongLength)
                    {
                        ulong uLongValue = MemoryMarshal.Read <ulong>(utf8Buffer);
                        added = this.stringsLength8.Add(uLongValue);
                    }
                    else
                    {
                        UInt128 uInt128Value = UInt128.FromByteArray(utf8Buffer);
                        added = this.stringsLength16.Add(uInt128Value);
                    }
                }
                else
                {
                    // Else the string is too large and we will just store the hash.
                    UInt128 uint128Value = DistinctHash.GetHash(CosmosString.Create(value));
                    added = this.stringsLength16Plus.Add(uint128Value);
                }

                return(added);
            }
예제 #8
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            /// <summary>
            /// Adds an object value to the distinct map.
            /// </summary>
            /// <param name="cosmosObject">The object to add.</param>
            /// <returns>Whether or not the value was successfully added.</returns>
            private bool AddObjectValue(CosmosObject cosmosObject)
            {
                UInt128 hash = DistinctHash.GetHash(cosmosObject);

                return(this.objects.Add(hash));
            }
예제 #9
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            /// <summary>
            /// Adds an array value to the distinct map.
            /// </summary>
            /// <param name="array">The array to add.</param>
            /// <returns>Whether or not the value was successfully added.</returns>
            private bool AddArrayValue(CosmosArray array)
            {
                UInt128 hash = DistinctHash.GetHash(array);

                return(this.arrays.Add(hash));
            }
예제 #10
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 public static UInt128 GetHash(CosmosElement cosmosElement)
 {
     return(DistinctHash.GetHash(cosmosElement, DistinctHash.RootHashSeed));
 }
예제 #11
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 /// <summary>
 /// Gets the hash given a value and a seed.
 /// </summary>
 /// <param name="value">The value to hash.</param>
 /// <param name="seed">The seed.</param>
 /// <returns>The hash.</returns>
 public static UInt128 GetHash(UInt128 value, UInt128 seed)
 {
     return(DistinctHash.GetHash(UInt128.ToByteArray(value), seed));
 }
예제 #12
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 /// <summary>
 /// Gets the hash of a boolean JSON value.
 /// </summary>
 /// <param name="boolean">The boolean to hash.</param>
 /// <param name="seed">The seed.</param>
 /// <returns>The hash of a boolean JSON value.</returns>
 private static UInt128 GetBooleanHash(bool boolean, UInt128 seed)
 {
     return(DistinctHash.GetHash(boolean ? DistinctHash.TrueHashSeed : DistinctHash.FalseHashSeed, seed));
 }
예제 #13
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 /// <summary>
 /// Gets the hash of a null JSON value.
 /// </summary>
 /// <param name="seed">The seed to use.</param>
 /// <returns>The hash of a null JSON value given a seed.</returns>
 private static UInt128 GetNullHash(UInt128 seed)
 {
     return(DistinctHash.GetHash(DistinctHash.NullHashSeed, seed));
 }