private static void ReadComponent(SaveReader sr) { String s = sr.ReadLine(); if (s == "") { return; } int l = Convert.ToInt32(s.Substring(0, s.Length)); if (l == 0) { return; } s = ReadBlock(sr, l + 2); //important //important if (s == "") { return; } ComponentData c = new ComponentData(s); s = sr.ReadLine(); //s = sr.ReadLine(); c.Load(); System.Threading.Thread.Sleep(1);//TODO mb remove. for decoration }
private static void ReadCameraInfo(SaveReader sr) { Shortcuts.camera.Scale = (float)Convert.ToDouble(sr.ReadLine()); Shortcuts.camera.Center = new Microsoft.Xna.Framework.Vector2((float)Convert.ToDouble(sr.ReadLine()), (float)Convert.ToDouble(sr.ReadLine())); int x = Convert.ToInt32(sr.ReadLine()), y = Convert.ToInt32(sr.ReadLine()), w = Convert.ToInt32(sr.ReadLine()), h = Convert.ToInt32(sr.ReadLine()); if (w < 0 || h < 0) { Shortcuts.camera.AllowedVisibleRectangle = null; } else { Shortcuts.camera.AllowedVisibleRectangle = new Microsoft.Xna.Framework.Rectangle(x, y, w, h); } }
public static void loadAllDefault(String filename) { LastLoadedFile = filename; if (!System.IO.File.Exists(filename)) { return; } isLoading = true; Graphics.GUI.GUIEngine.s_loading.LoadingMainText = "Reading components from file..."; SaveReader sr = new SaveReader(filename); //version check String tvc = sr.ReadLine(); if (!IsVersionCompatable(tvc)) { Graphics.GUI.Scene.OKMessageBox.Show("Incompatible saves file!"); isLoading = false; return; } ReadCameraInfo(sr); LoadPlacableAreas(ref sr); Components.ComponentsManager.Clear(); int c = 0; while (sr.Peek() > -1) { System.Threading.Thread.Sleep(1); c++; Graphics.GUI.GUIEngine.s_loading.LoadingDescriptiveText = c.ToString() + " Component(s) found..."; ReadComponent(sr); } Graphics.GUI.GUIEngine.s_loading.LoadingDescriptiveText = "Post-Loading components..."; Components.ComponentsManager.PostLoad(); Components.ComponentsManager.InitAllComponents(); Components.ComponentsManager.PostPostLoad(); isLoading = false; GlobalEvents.OnLevelLoaded(); Logics.GameLogicsHelper.GameStart(); }
private static void LoadPlacableAreas(ref SaveReader sr)//TODO move to PlacableAreasManager { Logics.PlacableAreasManager.Clear(); String s = sr.ReadLine(); if (s == "0") { return; } s = ReadBlock(sr, Convert.ToInt32(s)); var a = s.Split('\n'); for (int i = 0; i < a.Length; i++) { if (a[i].Length < 2) { continue; } var b = a[i].Split(';'); Logics.PlacableAreasManager.Add(new Microsoft.Xna.Framework.Rectangle( Convert.ToInt32(b[0]), Convert.ToInt32(b[1]), Convert.ToInt32(b[2]), Convert.ToInt32(b[3]))); } }
public static void loadAllLevelDesigner(String filename) { LastLoadedFile = filename; if (!System.IO.File.Exists(filename)) { return; } isLoading = true; Graphics.GUI.GUIEngine.s_loading.LoadingMainText = "Reading components from file..."; SaveReader sr = new SaveReader(filename); //version check String tvc = sr.ReadLine(); if (!IsVersionCompatable(tvc)) { Graphics.GUI.Scene.OKMessageBox.Show("Incompatible saves file!"); isLoading = false; return; } ReadCameraInfo(sr); Shortcuts.camera.AllowedVisibleRectangle = null; if (sr.ReadLine() != "l") { sr.Close(); Main.Close(); isLoading = false; return; } if (!Graphics.GUI.GUIEngine.s_levelSelection.ReadSaveInfo(ref sr, false)) { isLoading = false; return; } else { if (System.IO.File.Exists(filename.Substring(0, filename.Length - 4) + ".lua")) { SaveReader tssr = new SaveReader(filename.Substring(0, filename.Length - 4) + ".lua"); Graphics.GUI.GUIEngine.s_scriptEditor.Text = tssr.ReadToEnd(); tssr.Close(); } Logics.LevelEngine.Stop(); } Logics.LevelEngine.Load(ref sr); LoadPlacableAreas(ref sr); Components.ComponentsManager.Clear(); int c = 0; while (sr.Peek() > -1) { System.Threading.Thread.Sleep(1); c++; Graphics.GUI.GUIEngine.s_loading.LoadingDescriptiveText = c.ToString() + " Component(s) found..."; ReadComponent(sr); } Graphics.GUI.GUIEngine.s_loading.LoadingDescriptiveText = "Post-Loading components..."; Components.ComponentsManager.PostLoad(); Components.ComponentsManager.InitAllComponents(); Components.ComponentsManager.PostPostLoad(); isLoading = false; GlobalEvents.OnLevelLoaded(); Logics.GameLogicsHelper.GameStart(); }
public static void loadAllDefault(String filename) { LastLoadedFile = filename; if (!System.IO.File.Exists(filename)) return; isLoading = true; Graphics.GUI.GUIEngine.s_loading.LoadingMainText = "Reading components from file..."; SaveReader sr = new SaveReader(filename); //version check String tvc = sr.ReadLine(); if (!IsVersionCompatable(tvc)) { Graphics.GUI.Scene.OKMessageBox.Show("Incompatible saves file!"); isLoading = false; return; } ReadCameraInfo(sr); LoadPlacableAreas(ref sr); Components.ComponentsManager.Clear(); int c = 0; while (sr.Peek() > -1) { System.Threading.Thread.Sleep(1); c++; Graphics.GUI.GUIEngine.s_loading.LoadingDescriptiveText = c.ToString() + " Component(s) found..."; ReadComponent(sr); } Graphics.GUI.GUIEngine.s_loading.LoadingDescriptiveText = "Post-Loading components..."; Components.ComponentsManager.PostLoad(); Components.ComponentsManager.InitAllComponents(); Components.ComponentsManager.PostPostLoad(); isLoading = false; GlobalEvents.OnLevelLoaded(); Logics.GameLogicsHelper.GameStart(); }
private static void ReadComponent(SaveReader sr) { String s = sr.ReadLine(); if (s == "") return; int l = Convert.ToInt32(s.Substring(0, s.Length)); if (l == 0) return; s = ReadBlock(sr, l + 2); //important //important if (s == "") return; ComponentData c = new ComponentData(s); s = sr.ReadLine(); //s = sr.ReadLine(); c.Load(); System.Threading.Thread.Sleep(1);//TODO mb remove. for decoration }
private static void ReadCameraInfo(SaveReader sr) { Shortcuts.camera.Scale = (float)Convert.ToDouble(sr.ReadLine()); Shortcuts.camera.Center = new Microsoft.Xna.Framework.Vector2((float)Convert.ToDouble(sr.ReadLine()), (float)Convert.ToDouble(sr.ReadLine())); int x = Convert.ToInt32(sr.ReadLine()), y = Convert.ToInt32(sr.ReadLine()), w = Convert.ToInt32(sr.ReadLine()), h = Convert.ToInt32(sr.ReadLine()); if (w < 0 || h < 0) Shortcuts.camera.AllowedVisibleRectangle = null; else Shortcuts.camera.AllowedVisibleRectangle = new Microsoft.Xna.Framework.Rectangle(x, y, w, h); }
//TODO move to PlacableAreasManager private static void LoadPlacableAreas(ref SaveReader sr) { Logics.PlacableAreasManager.Clear(); String s = sr.ReadLine(); if (s == "0") return; s = ReadBlock(sr, Convert.ToInt32(s)); var a = s.Split('\n'); for (int i = 0; i < a.Length; i++) { if (a[i].Length < 2) continue; var b = a[i].Split(';'); Logics.PlacableAreasManager.Add(new Microsoft.Xna.Framework.Rectangle( Convert.ToInt32(b[0]), Convert.ToInt32(b[1]), Convert.ToInt32(b[2]), Convert.ToInt32(b[3]))); } }
public static void loadAllLevelDesigner(String filename) { LastLoadedFile = filename; if (!System.IO.File.Exists(filename)) return; isLoading = true; Graphics.GUI.GUIEngine.s_loading.LoadingMainText = "Reading components from file..."; SaveReader sr = new SaveReader(filename); //version check String tvc = sr.ReadLine(); if (!IsVersionCompatable(tvc)) { Graphics.GUI.Scene.OKMessageBox.Show("Incompatible saves file!"); isLoading = false; return; } ReadCameraInfo(sr); Shortcuts.camera.AllowedVisibleRectangle = null; if (sr.ReadLine() != "l") { sr.Close(); Main.Close(); isLoading = false; return; } if (!Graphics.GUI.GUIEngine.s_levelSelection.ReadSaveInfo(ref sr, false)) { isLoading = false; return; } else { if (System.IO.File.Exists(filename.Substring(0, filename.Length - 4) + ".lua")) { SaveReader tssr = new SaveReader(filename.Substring(0, filename.Length - 4) + ".lua"); Graphics.GUI.GUIEngine.s_scriptEditor.Text = tssr.ReadToEnd(); tssr.Close(); } Logics.LevelEngine.Stop(); } Logics.LevelEngine.Load(ref sr); LoadPlacableAreas(ref sr); Components.ComponentsManager.Clear(); int c = 0; while (sr.Peek() > -1) { System.Threading.Thread.Sleep(1); c++; Graphics.GUI.GUIEngine.s_loading.LoadingDescriptiveText = c.ToString() + " Component(s) found..."; ReadComponent(sr); } Graphics.GUI.GUIEngine.s_loading.LoadingDescriptiveText = "Post-Loading components..."; Components.ComponentsManager.PostLoad(); Components.ComponentsManager.InitAllComponents(); Components.ComponentsManager.PostPostLoad(); isLoading = false; GlobalEvents.OnLevelLoaded(); Logics.GameLogicsHelper.GameStart(); }