/// <summary> /// 用于向 sys_controllers EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddTosys_controllers(sys_controllers sys_controllers) { base.AddObject("sys_controllers", sys_controllers); }
/// <summary> /// 创建新的 sys_controllers 对象。 /// </summary> /// <param name="controllers_id">controllers_id 属性的初始值。</param> /// <param name="controller_display_name">controller_display_name 属性的初始值。</param> /// <param name="controller_name">controller_name 属性的初始值。</param> /// <param name="action_name">action_name 属性的初始值。</param> /// <param name="target_blank">target_blank 属性的初始值。</param> /// <param name="created_time">created_time 属性的初始值。</param> /// <param name="admin_id">admin_id 属性的初始值。</param> /// <param name="deleted">deleted 属性的初始值。</param> public static sys_controllers Createsys_controllers(global::System.String controllers_id, global::System.String controller_display_name, global::System.String controller_name, global::System.String action_name, global::System.Int32 target_blank, global::System.DateTime created_time, global::System.String admin_id, global::System.Boolean deleted) { sys_controllers sys_controllers = new sys_controllers(); sys_controllers.controllers_id = controllers_id; sys_controllers.controller_display_name = controller_display_name; sys_controllers.controller_name = controller_name; sys_controllers.action_name = action_name; sys_controllers.target_blank = target_blank; sys_controllers.created_time = created_time; sys_controllers.admin_id = admin_id; sys_controllers.deleted = deleted; return sys_controllers; }