예제 #1
0
 /// <summary>
 /// 用于向 sns_group_topic EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet&lt;T&gt; 属性的 .Add 方法。
 /// </summary>
 public void AddTosns_group_topic(sns_group_topic sns_group_topic)
 {
     base.AddObject("sns_group_topic", sns_group_topic);
 }
예제 #2
0
 /// <summary>
 /// 创建新的 sns_group_topic 对象。
 /// </summary>
 /// <param name="id">id 属性的初始值。</param>
 /// <param name="viewcount">viewcount 属性的初始值。</param>
 /// <param name="replycount">replycount 属性的初始值。</param>
 /// <param name="dist">dist 属性的初始值。</param>
 /// <param name="top">top 属性的初始值。</param>
 /// <param name="lock">lock 属性的初始值。</param>
 /// <param name="addtime">addtime 属性的初始值。</param>
 /// <param name="replytime">replytime 属性的初始值。</param>
 /// <param name="mtime">mtime 属性的初始值。</param>
 /// <param name="status">status 属性的初始值。</param>
 /// <param name="isrecom">isrecom 属性的初始值。</param>
 /// <param name="is_del">is_del 属性的初始值。</param>
 public static sns_group_topic Createsns_group_topic(global::System.Int64 id, global::System.Int32 viewcount, global::System.Int32 replycount, global::System.Int16 dist, global::System.Int16 top, global::System.Int16 @lock, global::System.Int32 addtime, global::System.Int32 replytime, global::System.Int64 mtime, global::System.Int16 status, global::System.Int16 isrecom, global::System.Int16 is_del)
 {
     sns_group_topic sns_group_topic = new sns_group_topic();
     sns_group_topic.id = id;
     sns_group_topic.viewcount = viewcount;
     sns_group_topic.replycount = replycount;
     sns_group_topic.dist = dist;
     sns_group_topic.top = top;
     sns_group_topic.@lock = @lock;
     sns_group_topic.addtime = addtime;
     sns_group_topic.replytime = replytime;
     sns_group_topic.mtime = mtime;
     sns_group_topic.status = status;
     sns_group_topic.isrecom = isrecom;
     sns_group_topic.is_del = is_del;
     return sns_group_topic;
 }