/// <summary> /// 创建新的 sns_fgscore 对象。 /// </summary> /// <param name="id">id 属性的初始值。</param> /// <param name="uid">uid 属性的初始值。</param> /// <param name="score">score 属性的初始值。</param> /// <param name="gtime">gtime 属性的初始值。</param> /// <param name="fgid">fgid 属性的初始值。</param> public static sns_fgscore Createsns_fgscore(global::System.Int64 id, global::System.Int32 uid, global::System.Int32 score, global::System.Int32 gtime, global::System.Int32 fgid) { sns_fgscore sns_fgscore = new sns_fgscore(); sns_fgscore.id = id; sns_fgscore.uid = uid; sns_fgscore.score = score; sns_fgscore.gtime = gtime; sns_fgscore.fgid = fgid; return sns_fgscore; }
/// <summary> /// 用于向 sns_fgscore EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddTosns_fgscore(sns_fgscore sns_fgscore) { base.AddObject("sns_fgscore", sns_fgscore); }