예제 #1
0
 /// <summary>
 /// 创建新的 Sys_SightInfo 对象。
 /// </summary>
 /// <param name="parkID">ParkID 属性的初始值。</param>
 /// <param name="classID">ClassID 属性的初始值。</param>
 /// <param name="voIndex">VoIndex 属性的初始值。</param>
 /// <param name="adIndex">AdIndex 属性的初始值。</param>
 /// <param name="viCount">ViCount 属性的初始值。</param>
 /// <param name="province">Province 属性的初始值。</param>
 /// <param name="city">City 属性的初始值。</param>
 /// <param name="userID">UserID 属性的初始值。</param>
 /// <param name="addTime">AddTime 属性的初始值。</param>
 /// <param name="aud">Aud 属性的初始值。</param>
 /// <param name="generalize">Generalize 属性的初始值。</param>
 /// <param name="meIndex">MeIndex 属性的初始值。</param>
 /// <param name="isDelete">IsDelete 属性的初始值。</param>
 public static Sys_SightInfo CreateSys_SightInfo(global::System.Int32 parkID, global::System.Int32 classID, global::System.Double voIndex, global::System.Double adIndex, global::System.Int32 viCount, global::System.String province, global::System.String city, global::System.Int32 userID, global::System.DateTime addTime, global::System.Int32 aud, global::System.Int32 generalize, global::System.Double meIndex, global::System.Int32 isDelete)
 {
     Sys_SightInfo sys_SightInfo = new Sys_SightInfo();
     sys_SightInfo.ParkID = parkID;
     sys_SightInfo.ClassID = classID;
     sys_SightInfo.VoIndex = voIndex;
     sys_SightInfo.AdIndex = adIndex;
     sys_SightInfo.ViCount = viCount;
     sys_SightInfo.Province = province;
     sys_SightInfo.City = city;
     sys_SightInfo.UserID = userID;
     sys_SightInfo.AddTime = addTime;
     sys_SightInfo.Aud = aud;
     sys_SightInfo.Generalize = generalize;
     sys_SightInfo.MeIndex = meIndex;
     sys_SightInfo.IsDelete = isDelete;
     return sys_SightInfo;
 }
예제 #2
0
 /// <summary>
 /// 用于向 Sys_SightInfo EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet&lt;T&gt; 属性的 .Add 方法。
 /// </summary>
 public void AddToSys_SightInfo(Sys_SightInfo sys_SightInfo)
 {
     base.AddObject("Sys_SightInfo", sys_SightInfo);
 }