public static void Show(Manager manager, Era era, string title) { NewEraWindow msgBox = new NewEraWindow(manager, era); msgBox.Text = title; msgBox.Resizable = false; msgBox.ShowModal(); }
private NewEraWindow(Manager manager, Era era) : base(manager) { Init(); Width = 950; Height = 550; _lblEraImage = new ImageBox(manager); _lblEraImage.Init(); _lblEraImage.Left = 4; _lblEraImage.Top = 10; _lblEraImage.Width = 924; _lblEraImage.Height = 472; _lblEraImage.Image = era.Image; Add(_lblEraImage); _lblDescription = new Label(manager); _lblDescription.Init(); _lblDescription.Left = 4; _lblDescription.Top = 482; _lblDescription.Width = 924; _lblDescription.Height = 16; _lblDescription.Text = string.Format(Strings.TXT_KEY_UI_NEWERA_WELCOME, era.Title); Add(_lblDescription); Manager.Add(this); }
public virtual void Init() { _era = Provider.GetEra("Ancient"); Assert.NotNull(_era, "There must be at least the 'Ancient' era present"); _eras.Add(_era); Assert.AreEqual(1, _eras.Count, "There must be exacly one era (Ancient)"); foreach (Tech tech in _civilization.StartingTechs) DiscoverTechnology(tech); }
public void DiscoverTechnology(Tech tech) { if (tech.Era > _era) { _era = tech.Era; _eras.Add(tech.Era); GameFacade.getInstance().SendNotification(GameNotification.StartEra, this, _era); bool needToUpdateResources = false; // reveal resources for all players foreach (MapCell cell in Map.Tiles) { if (!cell.RessourceRevealed && cell.Ressource != null && cell.Ressource.RequiredTechName == tech.Name) { cell.RessourceRevealed = true; needToUpdateResources = true; } } if (needToUpdateResources) GameFacade.getInstance().SendNotification(GameNotification.UpdateResources, this); // evtl. enable policies } }