public string PlotDelete(Player player, bool force = false) { PlotCoordinates coords = (PlotCoordinates)player.KnownPosition; if (!force && !_plotManager.HasClaim(coords, player)) { return("Not able to reset plot at this position."); } if (!_plotManager.TryGetPlot(coords, out Plot plot) && !force) { return("Not able to delete plot at this position."); } if (plot != null && !_plotManager.Delete(plot)) { return("Not able to delete plot at this position."); } PlotWorldGenerator.ResetBlocks(player.Level, PlotManager.GetBoundingBoxForPlot(coords), true); return($"Deleted plot {coords.X},{coords.Z}."); }
public string PlotClear(Player player) { PlotCoordinates coords = (PlotCoordinates)player.KnownPosition; if (coords == null) { return("Not able to reset plot at this position."); } if (!_plotManager.HasClaim(coords, player)) { return("Not able to reset plot at this position."); } if (!_plotManager.TryGetPlot(coords, out Plot plot)) { return("Not able to reset plot at this position."); } PlotWorldGenerator.ResetBlocks(player.Level, PlotManager.GetBoundingBoxForPlot(plot.Coordinates)); return($"Reset plot {plot.Coordinates.X},{plot.Coordinates.Z}."); }