public ErrorListPad(Project project) : base(project) { InitializeComponent(); listView.SmallImageList = imageList; CreateMenuItem("&Error List", MessyLab.Properties.Resources.ErrorList); CreateToolbarItem("Error List", MessyLab.Properties.Resources.ErrorList); }
public WatchPad(Project project) : base(project) { InitializeComponent(); CreateMenuItem("&Watch", MessyLab.Properties.Resources.Watch); CreateToolbarItem("Watch", MessyLab.Properties.Resources.Watch); ShowHint = WeifenLuo.WinFormsUI.Docking.DockState.DockRight; WatchItems = new List<WatchItem>(); }
public HardwarePad(Project project) : base(project) { InitializeComponent(); CreateMenuItem("&Hardware", MessyLab.Properties.Resources.Hardware); CreateToolbarItem("Hardware", MessyLab.Properties.Resources.Hardware); ShowHint = WeifenLuo.WinFormsUI.Docking.DockState.DockRight; Content = new HardwareContent(listView); }
public BreakpointsPad(Project project) : base(project) { InitializeComponent(); CreateMenuItem("&Breakpoints", MessyLab.Properties.Resources.Breakpoints); CreateToolbarItem("Breakpoints", MessyLab.Properties.Resources.Breakpoints); ShowHint = WeifenLuo.WinFormsUI.Docking.DockState.DockLeft; ListViewItems = new Dictionary<BreakpointController.BreakpointDefinition, ListViewItem>(); Breakpoints = new Dictionary<ListViewItem, BreakpointController.BreakpointDefinition>(); NewMemoryBreakpointDialog = new NewMemoryBreakpointForm(); NewRegisterBreakpointDialog = new NewRegisterBreakpointForm(); NewIOBreakpointDialog = new NewIOBreakpointForm(); }
public ListPad(Project project) : base(project) { InitializeComponent(); ShowHint = WeifenLuo.WinFormsUI.Docking.DockState.DockBottomAutoHide; List = new List<ListItem>(); }
public Pad(Project project) : this() { Project = project; }
/// <summary> /// Creates a picoComputer project at the specified path. /// </summary> /// <param name="path">The path to the project file.</param> /// <returns>The created Project.</returns> protected Project CreatePicoProject(string path) { path = Path.GetFullPath(path); string dir = Path.GetDirectoryName(path); if (!Directory.Exists(dir)) { Directory.CreateDirectory(dir); } if (Path.GetExtension(path).ToLower() != ".mlp") { path += ".mlp"; } Project p = new Project(); p.SetPlatformByName("picoComputer"); p.Path = path; // Create and add the Main item. var mainItem = p.Platform.ProjectItemFactory.CreateProjectItem(p, "Main"); p.Items.Add(mainItem); p.MainItem = mainItem; p.Save(true); return p; }
/// <summary> /// Creates a project item for specified parameters. /// </summary> /// <param name="project">The project to create item for.</param> /// <param name="relativePath">The relative path to the item file.</param> /// <returns>The created ProjectItem.</returns> public abstract ProjectItem CreateProjectItem(Project project, string relativePath);
/// <summary> /// Opens the specified project. /// </summary> /// <param name="project">The project to open.</param> private void OpenProject(Project project) { CloseStartPage(); CloseProject(); OpenedProject = project; var pl = project.Platform; AddMenu(pl.Gui); AddToolbar(pl.Gui); pl.Gui.OpenPads(); ShowEditorFor(project.MainItem); Text = System.IO.Path.GetFileNameWithoutExtension(project.Filename) + " - Messy Lab"; // Notofy the RecentManager that the project has been opened. RecentManager.Notify(project.Path); }
/// <summary> /// Opens the project from the specified path. /// </summary> /// <param name="path">Path to the project to open.</param> public void OpenProject(string path) { // Close currently open project with saving prompt. if (!CloseProjectClick()) return; Project p; try { p = new Project(); p.Open(path); } catch (Exception e) { MessageBox.Show("Could not load selected project.\n\nException:\n" + e.Message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Information); return; } OpenProject(p); }
/// <summary> /// Closes the currently open project. /// </summary> public void CloseProject() { if (OpenedProject == null) return; RemoveMenu(); RemoveToolbar(); Text = "Messy Lab"; // Close pads. foreach (var pad in OpenedProject.Platform.Gui.Pads) { pad.HideOnClose = false; pad.DockHandler.Close(); pad.Dispose(); } // Close editors. foreach (var item in OpenedProject.Items) { var ed = OpenedProject.Platform.Editors.GetEditorFormIfExists(item); if (ed != null) { ed.DockHandler.Close(); ed.Dispose(); } } // Stop debugging on an debuggable platform. var pl = OpenedProject.Platform as DebuggablePlatform; if (pl != null) { pl.DebuggerController.Stop(); } OpenedProject = null; }