public override void Randomize() { int arraylength = -1; Random rand = new Random(); int strlength; byte[] strbuf, myByte; //force force = new Vector3(); force.Randomize(); //torque torque = new Vector3(); torque.Randomize(); }
public override void Randomize() { int arraylength = -1; Random rand = new Random(); int strlength; byte[] strbuf, myByte; //linear linear = new Vector3(); linear.Randomize(); //angular angular = new Vector3(); angular.Randomize(); }
public override void Randomize() { int arraylength = -1; Random rand = new Random(); int strlength; byte[] strbuf, myByte; //translation translation = new Vector3(); translation.Randomize(); //rotation rotation = new Quaternion(); rotation.Randomize(); }
public override void Randomize() { int arraylength = -1; Random rand = new Random(); int strlength; byte[] strbuf, myByte; //header header = new Header(); header.Randomize(); //vector vector = new Vector3(); vector.Randomize(); }