public override byte[] Serialize(bool partofsomethingelse) { int currentIndex = 0, length = 0; bool hasmetacomponents = false; byte[] thischunk, scratch1, scratch2; List <byte[]> pieces = new List <byte[]>(); GCHandle h; //header if (header == null) { header = new Header(); } pieces.Add(header.Serialize(true)); //twist if (twist == null) { twist = new Twist(); } pieces.Add(twist.Serialize(true)); //combine every array in pieces into one array and return it int __a_b__f = pieces.Sum((__a_b__c) => __a_b__c.Length); int __a_b__e = 0; byte[] __a_b__d = new byte[__a_b__f]; foreach (var __p__ in pieces) { Array.Copy(__p__, 0, __a_b__d, __a_b__e, __p__.Length); __a_b__e += __p__.Length; } return(__a_b__d); }
public override byte[] Serialize(bool partofsomethingelse) { int currentIndex = 0, length = 0; bool hasmetacomponents = false; byte[] thischunk, scratch1, scratch2; List <byte[]> pieces = new List <byte[]>(); GCHandle h; //twist if (twist == null) { twist = new Twist(); } pieces.Add(twist.Serialize(true)); //covariance hasmetacomponents |= false; if (covariance == null) { covariance = new double[0]; } for (int i = 0; i < covariance.Length; i++) { //covariance[i] scratch1 = new byte[Marshal.SizeOf(typeof(double))]; h = GCHandle.Alloc(scratch1, GCHandleType.Pinned); Marshal.StructureToPtr(covariance[i], h.AddrOfPinnedObject(), false); h.Free(); pieces.Add(scratch1); } //combine every array in pieces into one array and return it int __a_b__f = pieces.Sum((__a_b__c) => __a_b__c.Length); int __a_b__e = 0; byte[] __a_b__d = new byte[__a_b__f]; foreach (var __p__ in pieces) { Array.Copy(__p__, 0, __a_b__d, __a_b__e, __p__.Length); __a_b__e += __p__.Length; } return(__a_b__d); }