예제 #1
0
 /// <inheritdoc/>
 public void WriteBinary(FbxRootNode root)
 {
     using (FbxBinaryWriter writer = new FbxBinaryWriter(this._stream))
         writer.Write(root);
 }
예제 #2
0
 /// <inheritdoc/>
 public void WriteBinary(Scene scene)
 {
     using (FbxBinaryWriter writer = new FbxBinaryWriter(this._stream))
         writer.Write(FbxRootNode.CreateFromScene(scene, this.Version));
 }