/// <summary> /// Call regularly to update durationeffect progress. /// </summary> /// <param name="Tick"></param> /// <param name="Span"></param> public void Tick(double Tick, double Span) { // update duration effects invert.Update(Tick); pain.Update(Tick); whiteout.Update(Tick); blur.Update(Tick); flashxlat.Update(Tick); }