public GameRolePlayPrismInformations(int contextualId = 0, EntityLook look = null, EntityDispositionInformations disposition = null, PrismInformation prism = null) { ContextualId = contextualId; Look = look; Disposition = disposition; Prism = prism; }
public PrismGeolocalizedInformation(uint subAreaId = 0, uint allianceId = 0, int worldX = 0, int worldY = 0, int mapId = 0, PrismInformation prism = null) { SubAreaId = subAreaId; AllianceId = allianceId; WorldX = worldX; WorldY = worldY; MapId = mapId; Prism = prism; }