public Item(string name, int level, ItemSlot slot, double attack = 0, double magicAttack = 0, double accuracy = 0, double criticalRate = 0, double defense = 0, double magicDefense = 0, double strength = 0, double intelligence = 0, double dexterity = 0, double hp = 0) { this.Template = null; this.Name = name; this.Level = level; this.Slot = slot; this.Attack = attack; this.MagicAttack = magicAttack; this.Accuracy = accuracy; this.CriticalRate = criticalRate; this.Defense = defense; this.MagicDefense = magicDefense; this.Strength = strength; this.Intelligence = intelligence; this.Dexterity = dexterity; this.HP = hp; }
public Item(ItemTemplate template, double attack = 0, double magicAttack = 0, double accuracy = 0, double criticalRate = 0, double defense = 0, double magicDefense = 0, double strength = 0, double intelligence = 0, double dexterity = 0, double hp = 0) { this.Template = template; this.Name = template.Name; this.Level = template.Level; this.Slot = template.Slot; this.Attack = attack; this.MagicAttack = magicAttack; this.Accuracy = accuracy; this.CriticalRate = criticalRate; this.Defense = defense; this.MagicDefense = magicDefense; this.Strength = strength; this.Intelligence = intelligence; this.Dexterity = dexterity; this.HP = hp; }