static void Main(string[] args) { Book book = new Book { Author = "Umberto Eco", Title = "Gülün Adı", Isbn = "123456" }; book.ShowBook(); CareTaker history = new CareTaker(); history.Memento = book.CreateUndo(); book.Isbn = "654321"; book.Title = "GÜLÜN TADI"; book.ShowBook(); book.RestoreFromUndo(history.Memento); book.ShowBook(); Console.ReadLine(); }
static void Main(string[] args) { Originator <StateObject> current = new Originator <StateObject>(); current.SetState(new StateObject { Id = 1, Name = "Object 1" }); CareTaker <StateObject> .SaveState(current); current.ShowState(); current.SetState(new StateObject { Id = 2, Name = "Object 2" }); CareTaker <StateObject> .SaveState(current); current.ShowState(); current.SetState(new StateObject { Id = 3, Name = "Object 3" }); CareTaker <StateObject> .SaveState(current); current.ShowState(); CareTaker <StateObject> .RestoreState(current, 0); current.ShowState(); Console.ReadKey(); }
static void Main(string[] args) { Book book = new Book { Isbn = "12345", Title = "İdiot", Author = "Dostoyevski" }; book.ShowBook(); CareTaker history = new CareTaker(); history.Memento = book.CreateUndo(); book.Isbn = "54321"; book.Title = "VICTOR HUGO"; book.ShowBook(); book.RestoreFromUndo(history.Memento); book.ShowBook(); Console.ReadLine(); }
static void Main(string[] args) { //ana kısımda Book book = new Book //bir kitabı yazdık { Isbn = "12345", Title = "Sefiller", Author = "Victor Hugo" }; book.ShowBook(); //değiştirmek istersek CareTaker history = new CareTaker(); history.Memento = book.CreateUndo(); book.Isbn = "54321"; book.Title = "VICTOR HUGO"; book.ShowBook(); book.RestoreFromUndo(history.Memento); //değişikliklerden vazgeçersek Memento = hafıza book.ShowBook(); Console.ReadLine(); }
public static void Demo() { Originator o = new Originator() { State = "1" }; CareTaker ct = new CareTaker(); o.State = "2"; ct.Add(o.Memento); o.State = "3"; ct.Add(o.Memento); o.State = "4"; Console.WriteLine("Current State " + o.State); o.Memento = ct.Get(0); Console.WriteLine("First State " + o.State); o.Memento = ct.Get(1); Console.WriteLine("Second State " + o.State); Console.Read(); }
static void Main(string[] args) { // Çok sık karşımıza çıkmaz ... // Bir nesne değişikliğe uğradıktan sonra istendikten sonra // Eski haline dönüşünün sağlanması .............(Değişiklerin geri alınması) Book book = new Book { Isbn = "1234", Title = "Sefiller", Author = "Victor Hugo" }; book.ShowBook(); //Kullanıcı ekranda değişiklikler yaptı CareTaker history = new CareTaker(); //Yedeği oluşturduk history.memento = book.CreateUndo(); book.Isbn = "54235641"; book.Title = "VICTOR HUGO"; book.ShowBook(); book.RestoreFromUndo(history.memento); book.ShowBook(); Console.ReadLine(); }
static void Main(string[] args) { CareTaker ct = new CareTaker(); Persona p = new Persona(); p.SetNombre("Matias"); p.SetNombre("Juan"); ct.AgregarMemento(p.SaveToMemento()); p.SetNombre("Rodrigo"); ct.AgregarMemento(p.SaveToMemento()); p.SetNombre("Fede"); MementoClass m1 = ct.GetMemento(0); MementoClass m2 = ct.GetMemento(1); Console.WriteLine("Memento 1: {0}", m1.GetSavedState()); Console.WriteLine("Memento 2: {0}", m2.GetSavedState()); Console.ReadLine(); }
static void Main(string[] args) { PlayerStatistics p1 = new PlayerStatistics(); p1.level = 4; p1.score = 34; p1.checkPointTime = DateTime.Now; Console.WriteLine("Initial:"); p1.PrintStatistics(); CareTaker ct = new CareTaker(); ct.checkpoint = p1.CreateCheckPoint(p1); Console.WriteLine(); p1.level = 8; p1.score = 96; p1.checkPointTime = DateTime.Now.AddHours(10); Console.WriteLine("Updated:"); p1.PrintStatistics(); Console.WriteLine(); p1.RestoreCheckPoint(ct.checkpoint); Console.WriteLine("Restored:"); p1.PrintStatistics(); }
public Mediator(PictureBox p) { startRect = false; rectSelected = false; drawings = new ArrayList(); caretakr = new CareTaker(drawings); canvas = p; }
static void Main(string[] args) { Originator o = new Originator(); o.State = "On"; CareTaker c = new CareTaker(); c.Memento = o.CreateMemento(); o.State = "Off"; o.SetMemento(c.Memento); Console.ReadKey(); }
static void Main(string[] args) { var prospect = new SalesProspect { CustomerNumber = 1, Name = "Erno Perälä", Address = "<unknown>", CustomerType = "Lead" }; Console.WriteLine("Start"); Console.WriteLine("-----"); Console.WriteLine("{0}", prospect.ToString()); var careTaker = new CareTaker(); careTaker.StoreState(prospect.SaveMemento()); // change prospect data prospect.Address = "Ernolantie 6"; careTaker.StoreState(prospect.SaveMemento()); Console.WriteLine("After first change"); Console.WriteLine("------------------"); Console.WriteLine("{0}", prospect.ToString()); // change prospect data again prospect.CustomerType = "Prospect"; careTaker.StoreState(prospect.SaveMemento()); Console.WriteLine("After second change"); Console.WriteLine("------------"); Console.WriteLine("{0}", prospect.ToString()); // restore to previous state prospect.RestoreMemento(careTaker.GetMemento()); Console.WriteLine("After first restore"); Console.WriteLine("-------------------"); Console.WriteLine("{0}", prospect.ToString()); // restore to previous state prospect.RestoreMemento(careTaker.GetMemento()); Console.WriteLine("After second restore"); Console.WriteLine("-------------------"); Console.WriteLine("{0}", prospect.ToString()); Console.ReadLine(); }
static void Main(string[] args) { Originator originator = new Originator(); originator.State = "on"; CareTaker careTaker = new CareTaker(); careTaker.Memento = originator.CreateMemento(); System.Console.WriteLine(originator.State); originator.State = "off"; System.Console.WriteLine(originator.State); originator.SetMemento(careTaker.Memento); System.Console.WriteLine(originator.State); }
public static void EX1() { CareTaker careTaker = new CareTaker(); Originator objeto = new Originator(); objeto.SetState("estado original"); objeto.ShowState(); careTaker.AddStep(new Memento.Exemplo1.Memento(objeto.SaveState())); objeto.SetState("mutação de estado 1"); objeto.SetState("mutação de estado 2"); objeto.RestoreState(careTaker.GetLastStep()); objeto.ShowState(); }
static void Main(string[] args) { Book book = new Book { Isbn = 12345, Title = "Hugo" }; book.ShowBook(); CareTaker careTaker = new CareTaker(); careTaker.Memento = book.CreateUndo(); book.Isbn = 54321; book.ShowBook(); book.RestoreFromUndo(careTaker.Memento); book.ShowBook(); }
static void Main(string[] args) { Originator orig = new Originator(); CareTaker careTaker = new CareTaker(); orig.setState("State1"); orig.setState("State2"); careTaker.add(orig.saveStateToMemento()); orig.setState("State3"); careTaker.add(orig.saveStateToMemento()); careTaker.get(0); orig.restoreFromMemento(careTaker.get(1)); Console.Read(); }
static void Main(string[] args) { // 打王前 GameRole character = new GameRole(); character.GetInitState(); character.StateDisplay(); // 保存進度 RoleStateCaretaker stateAdmin = new RoleStateCaretaker(); stateAdmin.Memento = character.SaveState(); // 打王 character.Fight(); character.StateDisplay(); // 讀取檔案 character.RecoveryState(stateAdmin.Memento); character.StateDisplay(); Console.WriteLine(); Originator originator = new Originator(); // 狀態初始屬性為On originator.State = "On"; originator.Show(); CareTaker careTaker = new CareTaker(); // 保存狀態時,由於有了很好的封裝,可以隱藏Originator的實現細節 careTaker.Memento = originator.CreateMemento(); // 狀態屬性改為Off originator.State = "Off"; originator.Show(); // 恢復原初始狀態 originator.SetMemento(careTaker.Memento); originator.Show(); Console.ReadLine(); }
static void Main(string[] args) { Originator originator = new Originator(); CareTaker careTaker = new CareTaker(); originator.State = "State #1"; originator.State = "State #2"; careTaker.Add(originator.SaveStateToMemento()); originator.State = "State #3"; careTaker.Add(originator.SaveStateToMemento()); originator.State = "State #4"; Console.WriteLine("Current State: " + originator.State); originator.GetStateFromMemento(careTaker.Get(0)); Console.WriteLine("First saved State: " + originator.State); originator.GetStateFromMemento(careTaker.Get(1)); Console.WriteLine("Second saved State: " + originator.State); Console.ReadKey(); }
static void Main(string[] args) { Originator originator = new Originator(); CareTaker careTaker = new CareTaker(); originator.State = "State1"; originator.State = "State2"; originator.State = "State3"; careTaker.Add(originator.SaveStateToMemento()); originator.State = "State4"; careTaker.Add(originator.SaveStateToMemento()); Console.WriteLine(originator.GetStateFromMemento(careTaker.Get(0))); Console.WriteLine(originator.GetStateFromMemento(careTaker.Get(1))); Console.ReadLine(); }
static void Main(string[] args) { Book book = new Book { Title = "Sefiller", Author = "Victor Hugo", Isbn = "122334" }; book.ShowBook(); CareTaker history = new CareTaker(); history.Memento = book.CreateUndo(); book.Isbn = "4545454"; book.Title = "SEFILLER"; book.Author = "VICTOR HUGO"; book.ShowBook(); book.RestoreFromUndo(history.Memento); book.ShowBook(); }
static void Main(string[] args) { Book book = new Book { Author = "Sabahattin Ali", Isbn = "SA-32545", Title = "Kürk Mantolu Madonna" }; book.ShowBook(); CareTaker history = new CareTaker(); history.Memento = book.CreateUndo(); Thread.Sleep(2000); book.Author = "Victor Hugo"; book.Isbn = "VH-3254"; book.Title = "Sefiller"; book.ShowBook(); book.RestoreFromUndo(history.Memento); book.ShowBook(); Console.ReadLine(); }
static void Main(string[] args) { Book book = new Book() { Isbn = "12345", Title = "Sefiller", Author = "Victor Hugo" }; book.Showbook(); CareTaker history = new CareTaker(); history.Memento = book.CreateUndo(); book.Isbn = "54321"; book.Author = "Okan ERDEMİR"; book.Showbook(); book.RestoreFromUndo(history.Memento); book.Showbook(); Console.ReadLine(); }
public static void Main() { Originator originator = new Originator(); CareTaker careTaker = new CareTaker(); originator.ChangeState(new State("状态一")); originator.ChangeState(new State("状态二")); //存储当前状态 string key = originator.GetState().name; careTaker.AddMemento(key, originator.CreateMemento()); originator.ChangeState(new State("状态三")); //恢复到之前备份的某一状态 originator.RestoreFromMemento(careTaker.GetMemento(key)); Debug.Log("目前状态:" + originator.GetState().name); }
static void Main(string[] args) { Originator origin = new Originator(); CareTaker taker = new CareTaker(); origin.setState("State #1"); origin.setState("State #2"); taker.add(origin.saveStateToMemento()); origin.setState("State #3"); taker.add(origin.saveStateToMemento()); origin.setState("State #4"); // current state Console.WriteLine("Current state: " + origin.getState()); origin.getStateFromMemento(taker.get(0)); Console.WriteLine("First saved state: " + origin.getState()); origin.getStateFromMemento(taker.get(1)); Console.WriteLine("Second saved state: " + origin.getState()); Console.Read(); }
static void Main() { Originator originator = new Originator(); CareTaker careTaker = new CareTaker(); originator.SetState("State #1"); originator.SetState("State #2"); careTaker.Add(originator.SaveStateToMemento()); originator.SetState("State #3"); careTaker.Add(originator.SaveStateToMemento()); originator.SetState("State #4"); Console.WriteLine("Current State: " + originator.GetState()); originator.GetStateFromMemento(careTaker.Get(0)); Console.WriteLine("First saved State: " + originator.GetState()); originator.GetStateFromMemento(careTaker.Get(1)); Console.WriteLine("Second saved State: " + originator.GetState()); }
static void Main(string[] args) { Book book = new Book { Isbn = "123456789", Title = "Sefiller", Author = "Victor Hugo" }; book.ShowBook(); CareTaker historyCareTaker = new CareTaker(); historyCareTaker.Memento = book.CreateUndo(); book.Isbn = "271457896"; book.Title = "SEFİLLER"; book.ShowBook(); book.RestoreFromUndo(historyCareTaker.Memento); book.ShowBook(); Console.ReadLine(); }
static void Main(string[] args) { Book book = new Book { Isbn = "1234", Title = "Sefiller", Author = "Victor Hugo" }; book.ShowBook(); CareTaker history = new CareTaker(); history.Memento = book.CreateUndo(); book.Isbn = "4321"; book.Title = "asdasd"; book.ShowBook(); book.RestoreFromUndo(history.Memento); book.ShowBook(); Console.ReadKey(); }
static void Main(string[] args) { Book book = new Book { Isbn = "12345", Title = "BOOK TITLE", Author = "BOOK AUTHOR" }; book.ShowBook(); CareTaker history = new CareTaker(); history.Memento = book.CreateMemento(); book.Title = "new book title"; book.Author = "new book author"; book.Isbn = "54321"; book.ShowBook(); book.RestoreFromMemento(history.Memento); book.ShowBook(); Console.ReadLine(); }
static void Main(string[] args) { Console.WriteLine("Hello Memento Design Pattern!"); var bankAccount = new BankAccount(100); Console.WriteLine(bankAccount.ToString()); var careTaker = new CareTaker(); careTaker.CheckPoint = bankAccount.Deposit(100); Console.WriteLine($"First deposit: {bankAccount.ToString()}"); var savePoint2 = bankAccount.Deposit(100); Console.WriteLine($"Second deposit: {bankAccount.ToString()}"); Console.WriteLine("Restore to First deposit"); bankAccount.Restore(careTaker.CheckPoint); Console.WriteLine(bankAccount.ToString()); Console.ReadKey(); }
static void Main(string[] args) { Book book = new Book { Isbn = "123456", Title = "The Witcher", Author = "Andrzej Sapkowski", }; book.ShowBook(); CareTaker history = new CareTaker(); history.Memento = book.CreateUndo(); book.Isbn = "54645"; book.Title = "Harry Potter"; book.ShowBook(); book.RestoreFromUndo(history.Memento); book.ShowBook(); }
static void Main(string[] args) { Book book = new Book { Isbn = "12345", Title = "Hayvan Çiftliği", Author = "George Orwell" }; book.ShowBook(); CareTaker history = new CareTaker(); history.Memento = book.CreateUndo(); book.Isbn = "12312"; book.Title = "HAYVAN Çifliği"; book.ShowBook(); book.RestoreFromUndo(history.Memento); book.ShowBook(); Console.ReadLine(); }