private static void OnApplicationStart() { if (Imports.IsIl2CppGame()) { Assembly_CSharp = Assembly.Load("Assembly-CSharp"); UnhollowerSupport.Initialize(); } SupportModule.Initialize(); MelonModLogger.Log("------------------------------"); MelonModLogger.Log("Unity " + UnityVersion); MelonModLogger.Log("------------------------------"); MelonModLogger.Log("Name: " + CurrentGameAttribute.GameName); MelonModLogger.Log("Developer: " + CurrentGameAttribute.Developer); MelonModLogger.Log("Type: " + (Imports.IsIl2CppGame() ? "Il2Cpp" : (Imports.IsOldMono() ? "Mono" : "MonoBleedingEdge"))); MelonModLogger.Log("------------------------------"); MelonModLogger.Log("Using v" + BuildInfo.Version + " Open-Beta"); MelonModLogger.Log("------------------------------"); LoadMods(); if (Mods.Count > 0) { for (int i = 0; i < Mods.Count; i++) { MelonMod mod = Mods[i]; if (mod != null) { MelonModLogger.Log(mod.InfoAttribute.Name + (!string.IsNullOrEmpty(mod.InfoAttribute.Version) ? (" v" + mod.InfoAttribute.Version) : "") + (!string.IsNullOrEmpty(mod.InfoAttribute.Author) ? (" by " + mod.InfoAttribute.Author) : "") + (!string.IsNullOrEmpty(mod.InfoAttribute.DownloadLink) ? (" (" + mod.InfoAttribute.DownloadLink + ")") : "") ); if (Imports.IsDebugMode()) { MelonModLogger.Log("Preload: " + mod.IsPreload.ToString()); } MelonModLogger.LogModStatus((mod.GameAttributes.Any()) ? (mod.IsUniversal ? 0 : 1) : 2); MelonModLogger.Log("------------------------------"); } } for (int i = 0; i < Mods.Count; i++) { MelonMod mod = Mods[i]; if (mod != null) { try { mod.OnApplicationStart(); } catch (Exception ex) { MelonModLogger.LogModError(ex.ToString(), mod.InfoAttribute.Name); } } } } else { MelonModLogger.Log("No Mods Loaded!"); MelonModLogger.Log("------------------------------"); } }
private static void OnApplicationStart() { if (!HasGeneratedAssembly) { return; } if (Imports.IsIl2CppGame()) { if (IsVRChat) { Assembly_CSharp = Assembly.Load("Assembly-CSharp"); } UnhollowerSupport.Initialize(); } SupportModule.Initialize(); MelonModLogger.Log("------------------------------"); MelonModLogger.Log("Unity " + UnityVersion); MelonModLogger.Log("------------------------------"); MelonModLogger.Log("Name: " + CurrentGameAttribute.GameName); MelonModLogger.Log("Developer: " + CurrentGameAttribute.Developer); MelonModLogger.Log("Type: " + (Imports.IsIl2CppGame() ? "Il2Cpp" : (Imports.IsOldMono() ? "Mono" : "MonoBleedingEdge"))); MelonModLogger.Log("------------------------------"); MelonModLogger.Log("Using v" + BuildInfo.Version + " Open-Beta"); MelonModLogger.Log("------------------------------"); LoadDLLs(); if (Plugins.Count > 0) { for (int i = 0; i < Plugins.Count; i++) { MelonPlugin plugin = Plugins[i]; if (plugin != null) { MelonModLogger.Log(plugin.InfoAttribute.Name + (!string.IsNullOrEmpty(plugin.InfoAttribute.Version) ? (" v" + plugin.InfoAttribute.Version) : "") + (!string.IsNullOrEmpty(plugin.InfoAttribute.Author) ? (" by " + plugin.InfoAttribute.Author) : "") + (!string.IsNullOrEmpty(plugin.InfoAttribute.DownloadLink) ? (" (" + plugin.InfoAttribute.DownloadLink + ")") : "") ); MelonModLogger.LogDLLStatus(plugin.Compatibility); MelonModLogger.Log("------------------------------"); } } Plugins = TempPlugins; } if (Plugins.Count <= 0) { MelonModLogger.Log("No Plugins Loaded!"); MelonModLogger.Log("------------------------------"); } if (Mods.Count > 0) { for (int i = 0; i < Mods.Count; i++) { MelonMod mod = Mods[i]; if (mod != null) { MelonModLogger.Log(mod.InfoAttribute.Name + (!string.IsNullOrEmpty(mod.InfoAttribute.Version) ? (" v" + mod.InfoAttribute.Version) : "") + (!string.IsNullOrEmpty(mod.InfoAttribute.Author) ? (" by " + mod.InfoAttribute.Author) : "") + (!string.IsNullOrEmpty(mod.InfoAttribute.DownloadLink) ? (" (" + mod.InfoAttribute.DownloadLink + ")") : "") ); MelonModLogger.LogDLLStatus(mod.Compatibility); MelonModLogger.Log("------------------------------"); } } Mods.RemoveAll((MelonMod mod) => (mod.Compatibility >= MelonBase.MelonCompatibility.INCOMPATIBLE)); DependencyGraph <MelonMod> .TopologicalSort(Mods, mod => mod.InfoAttribute.Name); } if (Mods.Count <= 0) { MelonModLogger.Log("No Mods Loaded!"); MelonModLogger.Log("------------------------------"); } if ((Plugins.Count > 0) || (Mods.Count > 0)) { AddUnityDebugLog(); } if (Plugins.Count > 0) { HashSet <MelonPlugin> failedPlugins = new HashSet <MelonPlugin>(); for (int i = 0; i < Plugins.Count; i++) { MelonPlugin plugin = Plugins[i]; if (plugin != null) { try { InitializeModOrPlugin(plugin); } catch (Exception ex) { MelonModLogger.LogDLLError(ex.ToString(), plugin.InfoAttribute.Name); failedPlugins.Add(plugin); } } } Plugins.RemoveAll(plugin => failedPlugins.Contains(plugin)); } if (Mods.Count > 0) { HashSet <MelonMod> failedMods = new HashSet <MelonMod>(); for (int i = 0; i < Mods.Count; i++) { MelonMod mod = Mods[i]; if (mod != null) { try { InitializeModOrPlugin(mod); } catch (Exception ex) { MelonModLogger.LogDLLError(ex.ToString(), mod.InfoAttribute.Name); failedMods.Add(mod); } } } Mods.RemoveAll(mod => failedMods.Contains(mod)); } if ((Plugins.Count <= 0) && (Mods.Count <= 0)) { SupportModule.Destroy(); } }