AddBox() 공개 메소드

public AddBox ( MegaMan.Engine.CollisionBox box ) : void
box MegaMan.Engine.CollisionBox
리턴 void
예제 #1
0
        public override Component Clone()
        {
            CollisionComponent copy = new CollisionComponent {
                Enabled  = Enabled,
                hitboxes = new List <CollisionBox>()
            };

            foreach (CollisionBox box in hitboxes)
            {
                copy.AddBox(box);
            }

            return(copy);
        }
예제 #2
0
        public override Component Clone()
        {
            CollisionComponent copy = new CollisionComponent
            {
                Enabled = Enabled,
                hitboxes = new List<CollisionBox>()
            };
            foreach (CollisionBox box in hitboxes) copy.AddBox(box);

            return copy;
        }