Kick() 공개 정적인 메소드

public static Kick ( string channel, string nickname ) : string
channel string
nickname string
리턴 string
예제 #1
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 public void RfcKick(string[] channels, string[] nicknames, string comment) => WriteLine(Rfc2812.Kick(channels, nicknames, comment));
예제 #2
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 public void RfcKick(string channel, string nickname, string comment) => WriteLine(Rfc2812.Kick(channel, nickname, comment));
예제 #3
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 public void RfcKick(string[] channels, string[] nicknames, string comment, Priority priority) => WriteLine(Rfc2812.Kick(channels, nicknames, comment), priority);
예제 #4
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 public void RfcKick(string channel, string[] nicknames) => WriteLine(Rfc2812.Kick(channel, nicknames));
예제 #5
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 public void RfcKick(string channel, string nickname, string comment, Priority priority) => WriteLine(Rfc2812.Kick(channel, nickname, comment), priority);
예제 #6
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 public void RfcKick(string[] channels, string nickname) => WriteLine(Rfc2812.Kick(channels, nickname));
예제 #7
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 public void RfcKick(string channel, string[] nicknames, Priority priority) => WriteLine(Rfc2812.Kick(channel, nicknames), priority);
예제 #8
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 public void RfcKick(string channel, string[] nicknames, string comment)
 {
     this.WriteLine(Rfc2812.Kick(channel, nicknames, comment));
 }
예제 #9
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 public void RfcKick(string[] channels, string nickname, Priority priority) => WriteLine(Rfc2812.Kick(channels, nickname), priority);
예제 #10
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 public void RfcKick(string[] channels, string nickname, string comment, Priority priority)
 {
     this.WriteLine(Rfc2812.Kick(channels, nickname, comment), priority);
 }
예제 #11
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 public void RfcKick(string[] channels, string[] nicknames)
 {
     this.WriteLine(Rfc2812.Kick(channels, nicknames));
 }
예제 #12
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 public void RfcKick(string[] channels, string[] nicknames, Priority priority)
 {
     this.WriteLine(Rfc2812.Kick(channels, nicknames), priority);
 }
예제 #13
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 public void RfcKick(string channel, string nickname)
 {
     this.WriteLine(Rfc2812.Kick(channel, nickname));
 }
예제 #14
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 public void RfcKick(string channel, string nickname, Priority priority)
 {
     this.WriteLine(Rfc2812.Kick(channel, nickname), priority);
 }