public void ChatRoom_participants_should_send_and_receive_messages() { // Arrange var(kingChat, king) = CreateTestUser("King"); var(kelleyChat, kelley) = CreateTestUser("Kelley"); var(daveenChat, daveen) = CreateTestUser("Daveen"); var(rutterChat, _) = CreateTestUser("Rutter"); var chatroom = new ChatRoom(); // Act chatroom.Join(king); chatroom.Join(kelley); king.Send("Hey!"); kelley.Send("What's up King?"); chatroom.Join(daveen); king.Send("Everything is great, I joined the CrazyChatRoom!"); daveen.Send("Hey King!"); king.Send("Hey Daveen"); // Assert Assert.Empty(rutterChat.Output.ToString()); Assert.Equal(@"[King]: Has joined the channel [Kelley]: Has joined the channel [King]: Hey! [Kelley]: What's up King? [Daveen]: Has joined the channel [King]: Everything is great, I joined the CrazyChatRoom! [Daveen]: Hey King! [King]: Hey Daveen ", kingChat.Output.ToString()); Assert.Equal(@"[Kelley]: Has joined the channel [King]: Hey! [Kelley]: What's up King? [Daveen]: Has joined the channel [King]: Everything is great, I joined the CrazyChatRoom! [Daveen]: Hey King! [King]: Hey Daveen ", kelleyChat.Output.ToString()); Assert.Equal(@"[Daveen]: Has joined the channel [King]: Everything is great, I joined the CrazyChatRoom! [Daveen]: Hey King! [King]: Hey Daveen ", daveenChat.Output.ToString()); }
static void ChatRoomDemo() { var room = new ChatRoom(); var john = new Person("John"); var jane = new Person("Jane"); room.Join(john); room.Join(jane); john.Say("Hi there!"); jane.Say("Hey how are you?"); var rick = new Person("Rick"); room.Join(rick); rick.Say("Sup people?"); jane.PrivateMessage("Rick", "Hey Rick, it's nice to see you"); }
public static void Main(string[] args) { var room = new ChatRoom(); var john = new Person("John"); var jane = new Person("Jane"); room.Join(john); room.Join(jane); john.Say("Hi"); jane.Say("Oh, hey John"); var simon = new Person("Simon"); room.Join(simon); simon.Say("Hi, Everyone!"); jane.PrivateMessage("Simon", "I'm glad for joining us!!!"); }
private static void Test1() { var room = new ChatRoom(); var kane = new Person("Kane"); var abel = new Person("Abel"); room.Join(kane); room.Join(abel); kane.Say("hi"); abel.Say("hello"); var simon = new Person("simon"); room.Join(simon); simon.Say("Hello everyone"); kane.PrivateMessage("Simon", "Glad you joined Simon!"); Console.WriteLine(string.Join("\n", kane.ChatLog.Select(log => log))); Console.WriteLine(string.Join("\n", abel.ChatLog.Select(log => log))); Console.WriteLine(string.Join("\n", simon.ChatLog.Select(log => log))); }
static void Main() { var room = new ChatRoom(); var john = new Person("John"); var jane = new Person("Jane"); room.Join(john); room.Join(jane); john.Say("hi room"); jane.Say("oh, hey john"); var simon = new Person("Simon"); room.Join(simon); simon.Say("hi everyone!"); jane.PrivateMessage("Simon", "glad you could join us!"); }
static void Main(string[] args) { var room = new ChatRoom(); var john = new Person("John"); var jane = new Person("Jane"); room.Join(john); room.Join(jane); john.Say("hi room"); jane.Say("oh, hey john"); var simon = new Person("Simon"); room.Join(simon); simon.Say("hi everyone!"); jane.PrivateMessage("Simon", "glad you could join us!"); var cb = new ContainerBuilder(); cb.RegisterType <EventBroker>().SingleInstance(); cb.RegisterType <FootballCoach>(); cb.RegisterType <Ref>(); cb.Register((c, p) => new FootballPlayer(c.Resolve <EventBroker>(), p.Named <string>("name"))); using (var c = cb.Build()) { var referee = c.Resolve <Ref>(); // order matters here! var coach = c.Resolve <FootballCoach>(); var player1 = c.Resolve <FootballPlayer>(new NamedParameter("name", "John")); var player2 = c.Resolve <FootballPlayer>(new NamedParameter("name", "Chris")); player1.Score(); player1.Score(); player1.Score(); // only 2 notifications player1.AssaultReferee(); player2.Score(); } }
public void Test1() { var room = new ChatRoom(); var john = new Person("John"); var jane = new Person("Jane"); room.Join(john); room.Join(jane); john.Say("Hi!"); jane.Say("oh hai dare!"); var simon = new Person("Simon"); room.Join(simon); simon.Say("hi everyone!"); jane.PrivateMessage("Simon", "glad you could join us!"); }
public void Join(ChatRoom chatRoom) { this.chatRoom = chatRoom; chatRoom.Join(this); }
public User(string name, ChatRoom chatRoom = null) { Name = name; this.chatRoom = chatRoom; chatRoom?.Join(this); }