/// <summary> /// Creates an instance of the shader from the included pixel shader. /// </summary> static WaterEffect() { pixelShader = new PixelShader(); pixelShader.UriSource = EffectsGlobal.MakePackUri("Effects/FX/WaterEffect.ps"); }
/// <summary> /// Creates an instance of the shader from the included pixel shader. /// </summary> static ColorMinEffect() { pixelShader = new PixelShader(); pixelShader.UriSource = EffectsGlobal.MakePackUri("Effects/FX/ColorMinEffect.ps"); }
/// <summary> /// Creates an instance of the shader from the included pixel shader. /// </summary> static DarkHighlightEffect() { pixelShader = new PixelShader(); pixelShader.UriSource = EffectsGlobal.MakePackUri("Effects/FX/DarkHighlightEffect.ps"); }