private void cancel_Click(object sender, EventArgs e)
        {
            this.Close();
            EventKinematicParams ekp = new EventKinematicParams();

            ekp.v_block = -10.1;
            ReturnParams(this, ekp);
        }
        private void ok_Click(object sender, EventArgs e)
        {
            this.Close();
            EventKinematicParams ekp = new EventKinematicParams();

            ekp.v_block = Convert.ToDouble(numericUpDown1.Value);
            ReturnParams(this, ekp);
        }
예제 #3
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        private void hScrollBar1_Scroll(object sender, ScrollEventArgs e)
        {
            EventKinematicParams ekp = new EventKinematicParams();

            ekp.v_block = hScrollBar1.Value;

            RotateW(this, ekp);
        }
예제 #4
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        public void SetParams(int ID, EventKinematicParams e)
        {
            MechanismInfo mi = FindMechanismInfo(ID);

            if (mi.mechanism != null && e.v_block != -10.1)
            {
                if (mi.Number == 8)
                {
                    Mechanism_8 old   = mi.mechanism as Mechanism_8;
                    Mechanism_8 new_m = new Mechanism_8(old.r1, old.R1, old.r2, old.l, e.v_block, old.Center, old.ID);
                    mi.mechanism = new_m;
                }
                RestartMechanism(ID);
                StopMechanism(ID);
                DrawMechanism(ID);
            }
        }