private XmlDataStoreWriter( XmlWriter xmlWriter ) { Ensure.That(xmlWriter).NotNull(); this.xmlWriter = xmlWriter; this.textWriter = new Mechanical.IO.StringWriter(); this.xmlWriter.WriteStartElement(RootName); }
/// <summary> /// Initializes a new instance of the <see cref="JsonDataStoreWriter"/> class. /// </summary> /// <param name="jsonWriter">The <see cref="JsonWriter"/> to use.</param> public JsonDataStoreWriter( JsonWriter jsonWriter ) { Ensure.That(jsonWriter).NotNull(); this.jsonWriter = jsonWriter; this.textWriter = new Mechanical.IO.StringWriter(); this.jsonWriter.WriteObjectStart(); }
private static string Write( bool indent, bool produceAscii, Action<JsonWriter> action ) { var sw = new StringWriter(); using( var writer = new JsonWriter(sw, indent, produceAscii) ) { action(writer); sw.Flush(); return sw.ToString(); } }
private static string Write( CsvFormat csvFormat, Action<CsvWriter> action ) { var sw = new StringWriter(); using( var writer = new CsvWriter(sw, csvFormat) ) { action(writer); sw.Flush(); return sw.ToString(); } }
/// <summary> /// Called when the object is being disposed of. Inheritors must call base.OnDispose to be properly disposed. /// </summary> /// <param name="disposing">If set to <c>true</c>, release both managed and unmanaged resources; otherwise release only the unmanaged resources.</param> protected override void OnDispose( bool disposing ) { if( disposing ) { //// dispose-only (i.e. non-finalizable) logic //// (managed, disposable resources you own) if( this.memoryStream.NotNullReference() ) { this.memoryStream.Dispose(); this.memoryStream = null; } } //// shared cleanup logic //// (unmanaged resources) this.root = null; this.binaryWriter = null; this.textWriter = null; base.OnDispose(disposing); }
/// <summary> /// Called when the object is being disposed of. Inheritors must call base.OnDispose to be properly disposed. /// </summary> /// <param name="disposing">If set to <c>true</c>, release both managed and unmanaged resources; otherwise release only the unmanaged resources.</param> protected override void OnDispose( bool disposing ) { if( disposing ) { //// dispose-only (i.e. non-finalizable) logic //// (managed, disposable resources you own) if( this.xmlWriter.NotNullReference() ) { this.xmlWriter.WriteFullEndElement(); // closing root xml element this.xmlWriter.Close(); this.xmlWriter = null; } } //// shared cleanup logic //// (unmanaged resources) this.textWriter = null; base.OnDispose(disposing); }
/// <summary> /// Returns the writer of the value. /// If possible, a new reader should not be created. /// </summary> /// <returns>The writer of the value.</returns> protected override ITextWriter OpenTextWriter() { if( this.textWriter.NullReference() ) this.textWriter = new StringWriter(); return this.textWriter; }