public DefinitionBase(Packet packet, ReaderBase reader, Core core) : base(packet.Data) { this.Packet = packet; this.Reader = reader; this.Core = core; }
public DefinitionBase(Packet packet, ReaderBase reader, Core core, byte[] data) : base(data) { this.Packet = packet; this.Reader = reader; this.Core = core; }
public ObjectBase(Core core, WoWGuid guid, TypeID typeid) { Core = core; Guid = guid; TypeID = typeid; Fields = new Dictionary<int, uint>(); MovementInfo = new MovementInfo(); }
public Container(Core core, WoWGuid guid, TypeID typeid) : base(core, guid, typeid) { }
public Item(Core core, WoWGuid guid, TypeID typeid) : base(core, guid, typeid) { }
public DynamicObject(Core core, WoWGuid guid, TypeID typeid) : base(core, guid, typeid) { }
public Unit(Core core, WoWGuid guid, TypeID typeid) : base(core, guid, typeid) { FactionInfoList = new Dictionary<int, FactionInfo>(); AuraSpellIdList = new List<uint>(); }
public GameObject(Core core, WoWGuid guid, TypeID typeid) : base(core, guid, typeid) { }
public Player(Core core, WoWGuid guid, TypeID typeid) : base(core, guid, typeid) { }
public ObjectBase(Core core) { Core = core; Fields = new Dictionary<int, uint>(); MovementInfo = new MovementInfo(); }